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OK K.O.! Let’s Play
Heroes
8 Accessibility Features

We've documented 8 accessibility features for OK K.O.! Let’s Play Heroes, including Play Without Hearing, Partially Voiced, Speaker Indicator, Fully Subtitled (Or No Speech) and Multiple Buttons & Single Stick. Its accessibility is strongest in Reading and Controls but it also has features in Getting Started and Audio to reduce unintended barriers.

This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

OK K.O.! Let’s Play Heroes is a fighting narrative game based on the 2017 Cartoon Network hit show. You play the young K.O. character and take on Lord Boxman's evil bots to save Lakewood Plaza Turbo. In the hub you explore, talk to characters, take on quests and unlock new areas. But when you take on enemies in combat it's more like a cartoony Street Fighter.

Our accessibility examiner, Andy Robertson, first checked OK K.O.! Let’s Play Heroes accessibility a year ago.

DetailsGame Details

Release Date: 23/01/2018

Out Now: PC, PS4, Switch and Xbox One

Skill Rating: 6+ year-olds

Players: 1

Genres: Fighting, Narrative (Action, Adventure and Collecting)

Accessibility: 8 features

Components: 2D Side-On and Cartoon

Developer: Capy Games (@CapyGames)

Costs: Purchase cost

 

ControlsControls

We've documented 1 accessibility feature for Controls in OK K.O.! Let’s Play Heroes which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Can play with the following:

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

 

Similar Games With More Accessibility Features for Controls

If you want to play OK K.O.! Let’s Play Heroes, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in OK K.O.! Let’s Play Heroes which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to OK K.O.! Let’s Play Heroes, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We've documented 1 accessibility feature for Getting Started in OK K.O.! Let’s Play Heroes which deals with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Bank Progress With Frequent Checkpoints: If you fail you can retry that level or aspect of the game without losing a lot of progress (less than 5 minutes). This is often provided via Frequent Checkpoints combined with restarting without losing time, equipment or score.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play OK K.O.! Let’s Play Heroes, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 5 accessibility features for Reading in OK K.O.! Let’s Play Heroes which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Text Visibility

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Captions

Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.

Voice Acted

Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.

 

Similar Games With More Accessibility Features for Reading

If you want to play OK K.O.! Let’s Play Heroes, but it doesn't offer the Reading accessibility features you require, this similar game extends the Reading accessibility:

NavigationNavigation

We haven’t documented any accessibility features for Navigation in OK K.O.! Let’s Play Heroes which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to OK K.O.! Let’s Play Heroes, and offer accessibility features for Navigation:

VisualVisual

We haven’t documented any accessibility features for Visual in OK K.O.! Let’s Play Heroes which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to OK K.O.! Let’s Play Heroes, and offer accessibility features for Visual:

AudioAudio

We've documented 1 accessibility feature for Audio in OK K.O.! Let’s Play Heroes which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play OK K.O.! Let’s Play Heroes, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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