We've documented 15 accessibility features for Orwell's Animal Farm, including Large Subtitles, Large Text, Low Pressure, No Quick Reactions and Play Without Hearing. Its accessibility is strongest in Reading and Visual but it also has features in Getting Started, Controls and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 10/12/2020
Out Now: Android, PC and iOS
Skill Rating: 10+ year-olds
Players: 1
Genres: Adventure, Communication (Point-and-Click, Simulation and Strategy)
Accessibility: 15 features
Components: 2D Side-On and Hand-Made
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in Orwell's Animal Farm which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse And Keyboard
Can play with the following:
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Similar Games With More Accessibility Features for Controls
If you want to play Orwell's Animal Farm, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Stardew Valley (9 Controls Features)
- Reigns (7 Controls Features)
- Suzerain (5 Controls Features)
- Curious Expedition (5 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Orwell's Animal Farm which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Orwell's Animal Farm, and offer accessibility features for Difficulty:
- Dear Reader (1 Difficulty Feature)
- Curious Expedition (1 Difficulty Feature)
Getting Started
We've documented 3 accessibility features for Getting Started in Orwell's Animal Farm which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Orwell's Animal Farm, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- This is a True Story (6 Getting Started Features)
- Suzerain (5 Getting Started Features)
- Dear Reader (4 Getting Started Features)
- King of Dragon Pass (4 Getting Started Features)
Reading
We've documented 6 accessibility features for Reading in Orwell's Animal Farm which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Subtitles
Large Clear Subtitles: Subtitles are large, clear and of good contrast. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. We base this on the full line-height, including the space above and below the letters. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Voice Acted
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
Navigation
We haven’t documented any accessibility features for Navigation in Orwell's Animal Farm which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Orwell's Animal Farm, and offer accessibility features for Navigation:
- This is a True Story (4 Navigation Features)
- Suzerain (4 Navigation Features)
- Stardew Valley (2 Navigation Features)
- Reigns: Beyond (1 Navigation Feature)
Visual
We've documented 4 accessibility features for Visual in Orwell's Animal Farm which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Visual Distractions
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action. Where foreground contrast is high, this includes games with some movement in the background that doesn't make it overly difficult to distinguish what is happening.
Similar Games With More Accessibility Features for Visual
If you want to play Orwell's Animal Farm, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
Audio
We've documented 1 accessibility feature for Audio in Orwell's Animal Farm which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing
Play Without Hearing: No audio cues are necessary to play the game well.
Similar Games With More Accessibility Features for Audio
If you want to play Orwell's Animal Farm, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Stardew Valley (2 Audio Features)
- Reigns (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android
Android has accessibility settings including ways to navigate and interact, although not all games support this.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Wesley Williams