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Overcooked! All You Can Eat (Series) Accessibility Report

We've documented 23 accessibility features for Overcooked! All You Can Eat in the Difficulty, Getting Started, Reading, Navigation, Controls, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Overcooked, Overcooked 2 and Overcooked! All You Can Eat are collaborative cooking games for up to 4 players. You must keep talking to other players to coordinate the various elements of the dishes. It starts simply enough but soon gets more complicated as you prepare food in ever more fantastical locations.

NotesAccessibility Notes

Overcooked! All You Can Eat offers extended accessibility over Overcooked 2!. Overcooked 2! has a low-pressure (endless) practice mode on any level you have got to, that can be customised to not have a timer, score or expiration of the orders. There is a harder difficulty unlocked when you finish the game.

Overcooked! All You Can Eat has added an assist mode offers Increased Round Timer, Increased Score, Increased Recipe Time Limit as well as switching off recipe timeouts. It also adds dyslexia friendly text and colourblind friendly mode with symbols as well as colours to identify each chef. You can scale the user interface.

You can remap the PC controls but not on consoles.

The whole play area is usually in view and any event out of view is indicated with visual signs in the direction of noise/incident.

DetailsGame Details

Content Rating: PEGI 3

Skill Rating: 7-13 year-olds

Release Date: 07/08/2018, updated in 2018

Price: 37% off

Platforms: Mac, PC, PS4, PS5, Switch, Xbox One and Xbox Series X|S

Genres: Action and Puzzle

Accessibility: 23 features

Developer: Team 17 (@Team17)

Players: You can play with 4 players in the same room and up to 4 players online

Costs: Purchase cost. In-game purchases

 

DifficultyDifficulty

We've documented 2 accessibility features for Difficulty in Overcooked! All You Can Eat which deal with how you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Overcooked! All You Can Eat, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:

Getting StartedGetting Started

We've documented 4 accessibility features for Getting Started in Overcooked! All You Can Eat which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Assisted Progress With Hints: The game notices if you get stuck and provides information to help you progress. This can offer hints or tutorials popping up during play. It can suggest which difficulty settings to adjust or offer to skip past problematic levels.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Overcooked! All You Can Eat, but it doesn't offer the Getting Started accessibility features you require, this similar game extends the Getting Started accessibility:

ReadingReading

We've documented 5 accessibility features for Reading in Overcooked! All You Can Eat which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Text Visibility

Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height of the screen.

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, at least 1/20 (46 pixels on 1080 screen) the height of the screen, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

NavigationNavigation

We've documented 3 accessibility features for Navigation in Overcooked! All You Can Eat which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.

Clarity

Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.

Head-Up Display

Head-Up Display Navigation: Indication of where to go next with overlaid arrows, minimaps and waypoint markers. This supplements in-game visual and audible cues with additional guidance about where you are and where you need to go.

Adjust Head-Up Display: Resize and adjust the content of the head-up display. This enables it to be made more visible. It can also enable the removal of too much information that can be distracting or confusing.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Overcooked! All You Can Eat, but it doesn't offer the Navigation accessibility features you require, this similar game extends the Navigation accessibility:

ControlsControls

We've documented 3 accessibility features for Controls in Overcooked! All You Can Eat which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

Remap Controls

Can customise the controls for the game as follows:

Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.

 

Similar Games With More Accessibility Features for Controls

If you want to play Overcooked! All You Can Eat, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

VisualVisual

We've documented 4 accessibility features for Visual in Overcooked! All You Can Eat which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Contrast

Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.

Interactive Elements

Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.

Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.

 

Similar Games With More Accessibility Features for Visual

If you want to play Overcooked! All You Can Eat, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We've documented 2 accessibility features for Audio in Overcooked! All You Can Eat which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Audio Events

Visual Cues for Audio Events: Text or other visual indicators of audio events. This mirrors audio indicators of progress in the game with a corresponding visual indication.

 

Similar Games With More Accessibility Features for Audio

If you want to play Overcooked! All You Can Eat, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

CommunicationCommunication

We haven’t documented any accessibility features for Communication in Overcooked! All You Can Eat which deal with how you can communicate with other players in the game and what options are available to customise and control this interaction. The following games are similar to Overcooked! All You Can Eat, and offer accessibility features for Communication:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer and @GeekDadGamer


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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