Paper Mario: The Origami King (Series) Accessibility Report
We've documented 21 accessibility features for Paper Mario: The Origami King in the Controls, Getting Started, Reading, Navigation and Visual areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.Paper Mario is a role-play game featuring Mario and other Nintendo characters. Although cute and cartoon-like in appearance, these games are known for the quality of writing and the well balanced and enjoyable turn-based combat.
The first 3 options in the Settings Menu are listed as ???? until you acquire certain items in the game. Once acquires, these items will add settings to enable the following assists: Puzzle Solver, Time Extender, Time Extender Coin Limit. The Puzzle Solver will give you hints for puzzle battles by displaying the correct placement for enemies. The Time Extender gives you the option to add time to the battle clock by expending coins, and the Time Extender: Coin Limit lets you set a limit on this so you can pre-set a budget and don't have to worry about over-spending your coins for extra time. These three settings can be used independently or together to, toggled on/off at any time, and allow you to customize your difficulty once unlocked.
You can get a hint at any time relevant to your current situation from Olivia by pressing the X button, and on the menu Help screen Olivia has a lot of additional helpful hints and information to supplement the game tutorials and explain some features.
The game can be saved manually at the Save Blocks located periodically throughout the game and is saved automatically when you enter and exit different areas.
Release Date: 11/08/2000, updated in 2020
Price: 30% off
Platforms: 3DS and 2DS, DS, GameCube, Switch, Wii and Wii U
Content Rating: PEGI 7
Skill Rating: 8+ year-olds
Accessibility: 21 features
Costs: Purchase cost
We've documented 6 accessibility features for Controls in Paper Mario: The Origami King which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Games that can be played with different sorts of motion controllers.
Motion Gesture: Can motion with the controller to direct an in-game action. This can be a one-to-one motion for analogue sword or camera movement. It can also be a simple shake to trigger a one-off action. This is sometimes known as Waggle or Shake controls, as popularised by the Wii.
Specific button operation required to play
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).
Vibration Optional: Controller vibration not used in the game or you can disable it.
Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.
Similar Games With More Accessibility Features for Controls
If you want to play Paper Mario: The Origami King, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We haven’t documented any accessibility features for Difficulty in Paper Mario: The Origami King which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Paper Mario: The Origami King, and offer accessibility features for Difficulty:
We've documented 4 accessibility features for Getting Started in Paper Mario: The Origami King which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.
Similar Games With More Accessibility Features for Getting Started
If you want to play Paper Mario: The Origami King, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We've documented 5 accessibility features for Reading in Paper Mario: The Origami King which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.
Moderate Reading: Moderate reading required. The quantity and complexity of reading are at a level that a high school student (14-year-old) would appreciate.
High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.
Large Clear Subtitles: Subtitles are large, clear and of good contrast. They are at least 1/20 (46 pixels on 1080 screen) the height of a landscape screen and at least 1/40 height on portrait screens, or can be adjusted to be. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play Paper Mario: The Origami King, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
We've documented 3 accessibility features for Navigation in Paper Mario: The Origami King which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Menus Don't Wrap: Menus don't wrap and stop the cursor at the bottom of the list if you press down. Or menus do wrap but make it clear that you are back at the top of the list with sound or narration.
Similar Games With More Accessibility Features for Navigation
If you want to play Paper Mario: The Origami King, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
We've documented 4 accessibility features for Visual in Paper Mario: The Origami King which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
Menu Audio Cues: Navigating menus provide an audio cue for each selection.
Motion Sickness Friendly
Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.
Similar Games With More Accessibility Features for Visual
If you want to play Paper Mario: The Origami King, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We haven’t documented any accessibility features for Audio in Paper Mario: The Origami King which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Paper Mario: The Origami King, and offer accessibility features for Audio:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
Read more about system accessibility settings.