We've documented 4 accessibility features for Sea of Stars, including Custom Difficulty, Multiple Buttons & Single Stick, Adjust Difficulty and Mouse and Keys. It has features in Controls and Difficulty to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Sea of Stars accessibility 7 months ago.
Accessibility Notes
Game Details
Release Date: 29/08/2023
Out Now: PC, PS4, PS5, Switch, Xbox One and Xbox X|S
Skill Rating: 10+ year-olds
Players: 1-2
Genres: Fighting, Role-Play (Action, Adventure, Collecting, Narrative and Shooting)
Accessibility: 4 features
Components: 2D Overhead, Open World and Pixels
Developer: Sabotage Qc (@SabotageQc)
Costs: Purchase cost
Controls
We've documented 2 accessibility features for Controls in Sea of Stars which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Mouse And Keyboard
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Similar Games With More Accessibility Features for Controls
If you want to play Sea of Stars, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Moonlighter (13 Controls Features)
- Brok the Investigator (8 Controls Features)
- Children of Morta (7 Controls Features)
- Dungeons of Dreadrock (6 Controls Features)
Difficulty
We've documented 2 accessibility features for Difficulty in Sea of Stars which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Customise Difficulty: Customise different aspects of the game to create a challenge of an appropriate level. Adjusting elements individually enables you to tailor gameplay to suit your needs and style of play.
Adjust After Setting
Adjustable Anytime: You can adjust the difficulty while playing, without having to restart the level you are on. This enables you to quickly adjust the game to suit your needs and see the difference immediately.
Getting Started
We haven’t documented any accessibility features for Getting Started in Sea of Stars which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Sea of Stars, and offer accessibility features for Getting Started:
- Brok the Investigator (12 Getting Started Features)
- Moonring (7 Getting Started Features)
- Garden Story (7 Getting Started Features)
- Moonlighter (4 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Sea of Stars which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Sea of Stars, and offer accessibility features for Reading:
- Brok the Investigator (7 Reading Features)
- Tinyfolks (6 Reading Features)
- Garden Story (5 Reading Features)
- Moonlighter (4 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Sea of Stars which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Sea of Stars, and offer accessibility features for Navigation:
- Brok the Investigator (7 Navigation Features)
- Moonlighter (6 Navigation Features)
- Tinyfolks (4 Navigation Features)
- Sun Haven (3 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Sea of Stars which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Sea of Stars, and offer accessibility features for Visual:
- Brok the Investigator (9 Visual Features)
- Tinyfolks (8 Visual Features)
- Oceanhorn: Chronos Dungeon (5 Visual Features)
- Moonring (4 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Sea of Stars which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Sea of Stars, and offer accessibility features for Audio:
- Children of Morta (3 Audio Features)
- Sun Haven (2 Audio Features)
- Moonring (2 Audio Features)
- Tinyfolks (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson