We've documented 8 accessibility features for Shadow Of The Colossus, including Select Difficulty, Visual Directional Cues, Minimal Reading, Save Anytime and View Controls. Its accessibility is strongest in Controls and Getting Started but it also has features in Difficulty, Reading, Navigation and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Shadow Of The Colossus accessibility 2 years ago.
Accessibility Notes
Although it's a hard game to navigate, you can hold your sword up (provided there is light) to get directed to where you need to go. However, this doesn't take into account path-finding and is an as-the-crow-flies indicator.
Game Details
Release Date: 18/10/2005
Out Now: PS2, PS3 and PS4
Skill Rating: 10+ year-olds
Players: 1
Genres: Action, Adventure (Fighting, Narrative, Simulation and Traversal)
Accessibility: 8 features
Components: 3D Third-Person and Open World
Developer: Sony Japan Studio (@SonyJapanStudio)
Costs: Purchase cost
Controls
We've documented 2 accessibility features for Controls in Shadow Of The Colossus which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Remap Controls
Can customise the controls for the game as follows:
Select Preset Controller Mappings: You can select preset button layouts from options provided by the developer.
Similar Games With More Accessibility Features for Controls
If you want to play Shadow Of The Colossus, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Submerged Hidden Depths (17 Controls Features)
- Immortals Fenyx Rising (13 Controls Features)
- Tchia (11 Controls Features)
- Dark Souls (10 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Shadow Of The Colossus which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Shadow Of The Colossus, but it doesn't offer the Difficulty accessibility features you require, these similar games extend the Difficulty accessibility:
- Immortals Fenyx Rising (3 Difficulty Features)
- Oddworld Soulstorm (2 Difficulty Features)
- Uncharted 3: Drake's Deception (2 Difficulty Features)
- Uncharted 2: Among Thieves (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in Shadow Of The Colossus which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. This includes games that always display buttons to press during play.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.
Similar Games With More Accessibility Features for Getting Started
If you want to play Shadow Of The Colossus, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Wilderless (10 Getting Started Features)
- Submerged Hidden Depths (9 Getting Started Features)
- Immortals Fenyx Rising (8 Getting Started Features)
- Tchia (7 Getting Started Features)
Reading
We've documented 1 accessibility feature for Reading in Shadow Of The Colossus which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Similar Games With More Accessibility Features for Reading
If you want to play Shadow Of The Colossus, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Season: A Letter to the Future (7 Reading Features)
- Mechstermination Force (6 Reading Features)
- Submerged Hidden Depths (5 Reading Features)
- Tchia (5 Reading Features)
Navigation
We've documented 1 accessibility feature for Navigation in Shadow Of The Colossus which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clarity
Visual Directional Cues: Additional in-game visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
Similar Games With More Accessibility Features for Navigation
If you want to play Shadow Of The Colossus, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
- The Legend of Zelda: Tears of the Kingdom (7 Navigation Features)
- Submerged Hidden Depths (7 Navigation Features)
- Immortals Fenyx Rising (7 Navigation Features)
- Sable (7 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Shadow Of The Colossus which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Shadow Of The Colossus, and offer accessibility features for Visual:
- Mythwrecked: Ambrosia Island (7 Visual Features)
- Tchia (7 Visual Features)
- Sable (7 Visual Features)
- Season: A Letter to the Future (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Shadow Of The Colossus which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Shadow Of The Colossus, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Immortals Fenyx Rising (4 Audio Features)
- Mythwrecked: Ambrosia Island (3 Audio Features)
- Innocence Island (2 Audio Features)
- Wilderless (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson