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Star Wars: The Force Unleashed (Series) Accessibility Report

We've documented 27 accessibility features for Star Wars: The Force Unleashed in the Controls, Getting Started, Reading, Navigation, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Star Wars: The Force Unleashed and its sequel, Star Wars: The Force Unleashed II are fighting-adventure games set in the Star Wars universe. You use force powers and lightsaber attacks to defeat enemies in fast-paced combat, and in the latest Switch version, use motion controls to control your lightsaber and the force. While many games place you in the shoes of strong characters, few offer the same feeling of sheer power as The Force Unleashed does as you destroy hordes of enemies in mere seconds.

NotesAccessibility Notes


This report is based on the latest Switch release. Settings and options may differ in older versions.

During many fights, you need to quickly press buttons simultaneously or hold them down. In addition, many fights against larger enemies finish with a "quick-time-event", where you must quickly press a specific button shown. These cannot be disabled. While you can toggle the difficulty of minigames between easy and normal difficulty and disable/enable tutorials (enabled by default), the game has no overall difficulty settings.

On the Switch and Wii versions, there are motion controls, but they are not optional and conventional controls can be used instead if preferred (conventional controls by default).

While the text in menus and text boxes is large, clear and of high contrast, the subtitles occasionally blend in with the background, making them hard to read. Subtitles are enabled by default and cannot be turned off.

The game has several visual events that cannot be disabled. When performing certain moves, the screen shakes and your field of view changes quickly. In menus, selecting individual sub-menu categories releases a spark of force lightning behind the category that is very bright and cannot be disabled.

Video GameStar Wars: The Force Unleashed
ACCESSIBILITY REPORT
PEGI 16 Video Game Age Rating for Star Wars The Force Unleashed in UK and Europe

DetailsGame Details

Release Date: 16/09/2008, updated in 2022

Platforms: DS, Mac, PC, PS2, PS3, PSP, Switch, Wii and Xbox 360

Content Rating: PEGI 16

Skill Rating: 10+ year-olds

Players: 1-2

Genres: Action, Adventure, Fighting and Narrative

Accessibility: 27 features

Developer: Aspyr Media (@AspyrMedia)

Costs: Purchase cost

 

ControlsControls

We've documented 10 accessibility features for Controls in Star Wars: The Force Unleashed which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.

Mouse And Keyboard

Mouse and Keys: Can play with mouse and multiple keys.

Touchscreen

Additional gestures may be required for games played with a screenreader like VoiceOver.

Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures.

Motion

Games that can be played with different sorts of motion controllers.

Motion Gesture: Can motion with the controller to direct an in-game action. This can be a one-to-one motion for analogue sword or camera movement. It can also be a simple shake to trigger a one-off action. This is sometimes known as Waggle or Shake controls, as popularised by the Wii.

Remap Controls

Can customise the controls for the game as follows:

Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play.

Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.

Remap Extra Mouse Buttons: Can remap additional buttons on mice that provide more than the two standard buttons, on systems that support these controls.

Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to match your instinctive orientation when looking.

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. This can provide additional information about progress, approaching enemies or hitting a target.

DifficultyDifficulty

We haven’t documented any accessibility features for Difficulty in Star Wars: The Force Unleashed which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Star Wars: The Force Unleashed, and offer accessibility features for Difficulty:

Getting StartedGetting Started

We've documented 2 accessibility features for Getting Started in Star Wars: The Force Unleashed which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Star Wars: The Force Unleashed, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 5 accessibility features for Reading in Star Wars: The Force Unleashed which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.

Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.

Text Visibility

Large Clear Text: Text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height of the screen.

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

Subtitles

All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.

Voice Acted

All Dialogue is Voice Acted (Or No Speech In Game): All of the game dialogue and narrative can be voiced, or there is no speech in the game. This means there is no requirement to read the dialogue and narrative text to play the game.

 

Similar Games With More Accessibility Features for Reading

If you want to play Star Wars: The Force Unleashed, but it doesn't offer the Reading accessibility features you require, this similar game extends the Reading accessibility:

NavigationNavigation

We've documented 5 accessibility features for Navigation in Star Wars: The Force Unleashed which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.

Clarity

Large Clear Navigation: The in-game navigation and maps are clear to read. They offer large text and offer markers that are large and of high contrast. Where text or information is small, there are settings to zoom-in and increase visibility.

Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet.

Head-Up Display

Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.

Menu Navigation

Menu Audio Cues: Navigating menus provide an audio cue for each selection.

Digital Menu Navigation: Choices in game and in menus can be selected without an analogue stick precision cursor.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Star Wars: The Force Unleashed, but it doesn't offer the Navigation accessibility features you require, this similar game extends the Navigation accessibility:

VisualVisual

We've documented 4 accessibility features for Visual in Star Wars: The Force Unleashed which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Contrast

Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.

Audio Cues for Visual Events

Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.

Menu Audio Cues: Navigating menus provide an audio cue for each selection.

Colour Options

Colour blind friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.

 

Similar Games With More Accessibility Features for Visual

If you want to play Star Wars: The Force Unleashed, but it doesn't offer the Visual accessibility features you require, this similar game extends the Visual accessibility:

AudioAudio

We've documented 2 accessibility features for Audio in Star Wars: The Force Unleashed which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Star Wars: The Force Unleashed, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Ben Kendall


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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