The Legend of Zelda: A Link to the Past Accessibility Report
We've documented 1 accessibility feature for The Legend of Zelda: A Link to the Past in the Navigation area to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
The Legend of Zelda: A Link to the Past is an adventure game in a long "Zelda" series. Like the other games, you play Link, who must defeat an evil force in the land of Hyrule. You do this by exploring the world, killing spawning enemies and finding a series of dungeons each of which pose a challenge and a puzzle solved the use of a specific new item of equipment (hook shot, boomerang, bow and arrow).
Game Details
Release Date: 21/11/1991
Platforms: GBA, Switch, Wii and Wii U
Content Rating: PEGI 7
Skill Rating: 8+ year-olds
Players: 1
Genres: Action, Adventure (Collecting, Fighting, Narrative, Puzzle and Traversal)
Accessibility: 1 feature
Components: 2D Overhead, Open World and Pixels
Developer: Nintendo (@Nintendo)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in The Legend of Zelda: A Link to the Past which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to The Legend of Zelda: A Link to the Past, and offer accessibility features for Controls:
Difficulty
We haven’t documented any accessibility features for Difficulty in The Legend of Zelda: A Link to the Past which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to The Legend of Zelda: A Link to the Past, and offer accessibility features for Difficulty:
Getting Started
We haven’t documented any accessibility features for Getting Started in The Legend of Zelda: A Link to the Past which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to The Legend of Zelda: A Link to the Past, and offer accessibility features for Getting Started:
Reading
We haven’t documented any accessibility features for Reading in The Legend of Zelda: A Link to the Past which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to The Legend of Zelda: A Link to the Past, and offer accessibility features for Reading:
Navigation
We've documented 1 accessibility feature for Navigation in The Legend of Zelda: A Link to the Past which deals with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Head-Up Display
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
Similar Games With More Accessibility Features for Navigation
If you want to play The Legend of Zelda: A Link to the Past, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:
Visual
We haven’t documented any accessibility features for Visual in The Legend of Zelda: A Link to the Past which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to The Legend of Zelda: A Link to the Past, and offer accessibility features for Visual:
Audio
We haven’t documented any accessibility features for Audio in The Legend of Zelda: A Link to the Past which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to The Legend of Zelda: A Link to the Past, and offer accessibility features for Audio:
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Nintendo Wii
The Wii has a few helpful settings, like disable rumble, but you have to use gesture controls for most games and the system menu.
Nintendo Wii U
The Wii U has some limited settings, such as disabling rumble and selecting mono audio.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer