We've documented 8 accessibility features for The Touryst, including Large Text, Low Pressure, No Quick Reactions, Speaker Indicator and Minimal Reading. Its accessibility is strongest in Reading and Getting Started but it also has features in Visual and Controls to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 21/11/2019, updated in 2023
Out Now: PC, PS4, PS5, Switch, Xbox One and Xbox X|S
Skill Rating: 10+ year-olds
Players: 1
Genres: Adventure, Puzzle (Collecting and Platform)
Accessibility: 8 features
Components: 3D Third-Person, Blocks and Open World
Developer: Shinen Games (@ShinenGames)
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in The Touryst which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Gamepad
Can play with the following:
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Similar Games With More Accessibility Features for Controls
If you want to play The Touryst, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Morgan: Metal Detective (13 Controls Features)
- The Gecko Gods (13 Controls Features)
- Minecraft Dungeons (12 Controls Features)
- Minecraft (11 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in The Touryst which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to The Touryst, and offer accessibility features for Difficulty:
- Psychonauts 2 (3 Difficulty Features)
- Minecraft (3 Difficulty Features)
- The Snowgardens (2 Difficulty Features)
- Minecraft Dungeons (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in The Touryst which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
Similar Games With More Accessibility Features for Getting Started
If you want to play The Touryst, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Morgan: Metal Detective (9 Getting Started Features)
- Animal Crossing: New Horizons (7 Getting Started Features)
- Minecraft (7 Getting Started Features)
- Lonesome Village (6 Getting Started Features)
Reading
We've documented 3 accessibility features for Reading in The Touryst which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
Reading Level
How much reading is required to play the game's main path or story and how complex the language is. The presence of voiced characters doesn't reduce this requirement, as it's recorded as a separate datapoint.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
Text Visibility
Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens. We base this on the full line-height, including the space above and below the letters.
Captions
Speaker Indicator: Textual captions indicate who is speaking (or there is only ever one person speaking). This can also be indicated visually in the game with character icons or placing text in speech bubbles next to the person speaking.
Similar Games With More Accessibility Features for Reading
If you want to play The Touryst, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
- Psychonauts 2 (7 Reading Features)
- Lil Gator Game (6 Reading Features)
- The Legend of Zelda: A Link Between Worlds (6 Reading Features)
- The Gecko Gods (6 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in The Touryst which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to The Touryst, and offer accessibility features for Navigation:
- Minecraft Dungeons (10 Navigation Features)
- Minecraft (7 Navigation Features)
- My Time At Portia (6 Navigation Features)
- Morgan: Metal Detective (4 Navigation Features)
Visual
We've documented 2 accessibility features for Visual in The Touryst which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Contrast
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Interactive Elements
Large Game Elements: Game characters and other elements are large and distinguishable. Enemies and player characters are at least 1/6 of the height of the screen. Or there is a zoom feature to make them larger.
Similar Games With More Accessibility Features for Visual
If you want to play The Touryst, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
- Minecraft Dungeons (7 Visual Features)
- Animal Crossing: New Horizons (7 Visual Features)
- The Gecko Gods (6 Visual Features)
- Captain Toad: Treasure Tracker (6 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in The Touryst which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to The Touryst, and offer accessibility features for Audio:
- Minecraft (4 Audio Features)
- Lil Gator Game (3 Audio Features)
- Moonglow Bay (3 Audio Features)
- Baladins (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Wesley Williams