We've documented 15 accessibility features for Through the Darkest of Times. Strongest in Controls and Getting Started but also has features in Reading, Visual, Audio and Difficulty to reduce unintended barriers. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.Through the Darkest of Times is a strategy game that conveys the sombre mood of the dark period of history between January 1933 and May 1945. With interactive drama, it tells the story and the struggles of average people living in the 3rd Reich.
Release Date: 27/05/2020, updated in 2020
Out Now: Android, Mac, PC, PS4, Switch, Xbox One and iOS
Content Rating: PEGI 16
Genres: Narrative, Strategy (Role-Play and Simulation)
Accessibility: 15 features
Components: 2D Side-On and Hand-Made
Developer: Paintbucket de (@Paintbucket_de)
Costs: Purchase cost
We've documented 3 accessibility features for Controls in Through the Darkest of Times which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Can play with the following:
Mouse Alone: Can play with just the mouse/mouse-button/mouse wheel.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
If you want to play Through the Darkest of Times, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We've documented 1 accessibility feature for Difficulty in Through the Darkest of Times which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
If you want to play Through the Darkest of Times, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:
We've documented 3 accessibility features for Getting Started in Through the Darkest of Times which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.
Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.
If you want to play Through the Darkest of Times, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We've documented 3 accessibility features for Reading in Through the Darkest of Times which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
How much reading is required to play the game's main path or story and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.
Extensive Complex Reading: Extensive reading required. The quantity and complexity of reading is suitable for someone who loves long books and enjoys extended dialogue or narrative descriptions.
All Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. This means there is no requirement to hear spoken dialogue or narrative to play the game.
Some Dialogue is Voice Acted: Some of the game dialogue and narrative is voice acted. This reduces the pressure on reading all the dialogue text, although not everything is provided audibly.
If you want to play Through the Darkest of Times, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
We haven’t documented any accessibility features for Navigation in Through the Darkest of Times which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Through the Darkest of Times, and offer accessibility features for Navigation:
We've documented 3 accessibility features for Visual in Through the Darkest of Times which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
No Flashes: No flashing strobe effects or you can disable them. This includes the absence of flashing from dramatic visual effects, explosions or weather effects like lightning.
No Screen Shake: No screen shake effect or it is included but it can be disabled. This includes the absence of screen shake for dramatic effect as well as to indicate hits on a target.
Colour blind friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.
If you want to play Through the Darkest of Times, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We've documented 2 accessibility features for Audio in Through the Darkest of Times which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing: No audio cues are necessary to play the game well.
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Android has accessibility settings including ways to navigate and interact, although not all games support this.
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @JonahMonaghan
|Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.|