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Time on Frog Island Accessibility Report

We've documented 24 accessibility features for Time on Frog Island in the Controls, Difficulty, Getting Started, Reading, Navigation, Visual and Audio areas to aid enjoyment of the game for different players. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.

Time on Frog Island is a world building adventure set on an island of anthropomorphised frogs where you solve puzzles to survive and thrive on an island after a shipwreck. You explore at your own pace and solve sticky situations for the colourful locals as you trade your way to fixing your ship.

NotesAccessibility Notes


The game requires the player to explore and memorize the island and who needs which item. This isn't supported with a map or item list.

You can remind keys and buttons on PC but not on console. On PC you can play Keyboard alone provided you remap the mouse buttons to keys. You need to hold a button down to throw items, but you don't need this to complete the game.

Reaction time is only required for jumps. The game is low pressure but there are option timed races.

The opening cutscene does include a storm with lightening, but otherwise no flashes. As you approach intractable objects a button indicator pops up, that also makes the interaction more visible. If you go behind scenery your character is outlined for visibility.

There is one puzzle that requires you to distinguish colours. This is double coded with shapes, but you are disadvantaged without the colour information.

Video GameTime on Frog Island
ACCESSIBILITY REPORT
PEGI 3 Video Game Age Rating for Time on Frog Island in UK and Europe

DetailsGame Details

Release Date: 12/07/2022

Price: 50% off

Platforms: PC, PS4, PS5, Switch, Xbox One and Xbox Series X|S

Content Rating: PEGI 3

Skill Rating: 7+ year-olds

Players: 1

Genres: Collecting, Narrative, Sequencing and Traversal

Accessibility: 24 features

Developer: Half Past Yellow (@HalfPastYellow)

Costs: Purchase cost

 

ControlsControls

We've documented 7 accessibility features for Controls in Time on Frog Island which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Gamepad

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Mouse And Keyboard

Keyboard Alone: Can play with just the keyboard.

Remap Controls

Can customise the controls for the game as follows:

Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.

Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.

No Simultaneous Buttons: Only one button or key required at a time, in addition to direction stick(s).

Controller Vibration

Vibration Optional: Controller vibration not used in the game or you can disable it.

 

Similar Games With More Accessibility Features for Controls

If you want to play Time on Frog Island, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:

DifficultyDifficulty

We've documented 1 accessibility feature for Difficulty in Time on Frog Island which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.

Difficulty Options

Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.

 

Similar Games With More Accessibility Features for Difficulty

If you want to play Time on Frog Island, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:

Getting StartedGetting Started

We've documented 5 accessibility features for Getting Started in Time on Frog Island which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.

Assistance Getting Starting

These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.

View Control Mapping: You can view a map of controls during play. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game.

Low Pressure: Game tasks aren't time-limited or there's a low-pressure mode. This avoids the pressure of being put on the clock for overarching missions, or failing tasks because you didn't reach a destination in time.

No Jump Scares: No sudden loud noises or popping-up scary visuals that unexpectedly appear without warning, or the option to disable them.

Assistance For Progressing

These features aid your progress through the game offering different ways of maintaining your progression.

Bank Progress With Frequent Checkpoints: If you fail you can retry that level or aspect of the game without losing a lot of progress. This is often provided via Frequent Checkpoints combined with restarting without losing time, equipment or score.

Save Progress Anytime: The game automatically saves progress or you can save any time. This doesn’t mean you never lose progress, but it does mean you can stop whenever you want (without having to get to a save point) without losing progress.

 

Similar Games With More Accessibility Features for Getting Started

If you want to play Time on Frog Island, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:

ReadingReading

We've documented 3 accessibility features for Reading in Time on Frog Island which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.

Reading Level

How much reading is required to play the game and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.

No Reading: No reading is required, other than simple menus. The game either has no text or can communicate textual content with visuals and interactions. If reading isn't required because the text is voiced the All Dialogue is Voiced feature indicates this.

Text Visibility

Large Clear Text: All essential text is large and clear or can be adjusted to be. The general text used throughout the game in menus, instructions and other key information (excluding subtitles that are assessed separately) is at least 1/20 (46 pixels on 1080 screen) the height on landscape screens and at least 1/40 height on portrait screens.

High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background.

 

Similar Games With More Accessibility Features for Reading

If you want to play Time on Frog Island, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:

NavigationNavigation

We've documented 2 accessibility features for Navigation in Time on Frog Island which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.

Menu Navigation

Menu Audio Cues: Navigating menus provide an audio cue for each selection.

Digital Menu Navigation: Choices in game and in menus can be selected without an analogue stick precision cursor.

 

Similar Games With More Accessibility Features for Navigation

If you want to play Time on Frog Island, but it doesn't offer the Navigation accessibility features you require, these similar games extend the Navigation accessibility:

VisualVisual

We've documented 5 accessibility features for Visual in Time on Frog Island which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Interactive Elements

Outline Interactive Elements: Characters, platforms and enemies can be outlined or highlighted for visibility. This can be with a large border around the character or a special visual mode that adjust the colour to make characters more visible.

Visual Distractions

No Busy Backgrounds: No distracting backgrounds or you can make them static or blank. This includes the absence of other movement elements in the background that might distract or confuse the action.

Audio Cues for Visual Events

Menu Audio Cues: Navigating menus provide an audio cue for each selection.

Motion Sickness Friendly

Motion Sickness Friendly: Doesn't have 3D movement elements that may trigger motion sickness, like motion blur, depth of field and field-of-vision. Or includes the ability to disable motion blur, depth of field and field-of-vision effects.

Colour Options

Colour blind friendly: Game doesn’t rely on colour or can switch to colour blind friendly mode with double coding or similar way to avoid colour dependance.

 

Similar Games With More Accessibility Features for Visual

If you want to play Time on Frog Island, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:

AudioAudio

We've documented 2 accessibility features for Audio in Time on Frog Island which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Adjustable Audio

Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.

Play Without Hearing

Play Without Hearing: No audio cues are necessary to play the game well.

 

Similar Games With More Accessibility Features for Audio

If you want to play Time on Frog Island, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:

System Accessibility Settings

In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:

Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
 
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
 
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
 
PlayStation 5
PlayStation 5 has a range of system-wide accessibility settings.
 
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Xbox Series X|S
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
 
Read more about system accessibility settings.

VSC LogoAccessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors @GeekDadGamer


Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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