We've documented 3 accessibility features for Until Dawn, including Assisted Recall, Tutorials and Motion Tilting. It has features in Getting Started and Controls to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Our accessibility examiner, Andy Robertson, first checked Until Dawn (Series) accessibility 2 years ago. It was re-examined by Andrew Robertson and updated 22 months ago.
Accessibility Notes
Before each new chapter you get a reminder of what's happened in the story and the choices you have made.
Game Details
Release Date: 25/08/2015
Out Now: PS4
Players: 1
Genres: Adventure, Narrative (Action, Point-and-Click and Puzzle)
Accessibility: 3 features
Components: 3D First-Person and 3D Third-Person
Developer: Super M Games (@SuperMGames)
Costs: Purchase cost
Controls
We've documented 1 accessibility feature for Controls in Until Dawn which deals with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Motion
Games that can be played with different sorts of motion controllers.
Motion Tilting: Can use movements of the controller to replace steering or simple movement otherwise controlled by left/right movement of a stick.
Similar Games With More Accessibility Features for Controls
If you want to play Until Dawn, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
- Dead Space (10 Controls Features)
- Resident Evil Village (9 Controls Features)
- Alien: Isolation (9 Controls Features)
- Dead by Daylight (9 Controls Features)
Difficulty
We haven’t documented any accessibility features for Difficulty in Until Dawn which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Until Dawn, and offer accessibility features for Difficulty:
- Dead Space (2 Difficulty Features)
- Redfall (2 Difficulty Features)
- Alien: Isolation (2 Difficulty Features)
- Phasmophobia (2 Difficulty Features)
Getting Started
We've documented 2 accessibility features for Getting Started in Until Dawn which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
Assistance Getting Starting
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Assistance For Progressing
These features aid your progress through the game offering different ways of maintaining your progression.
Assisted Recall for Characters: The game provides reminders about character identity during play. This includes pop-up images and bios for character who is speaking.
Similar Games With More Accessibility Features for Getting Started
If you want to play Until Dawn, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
- Beyond: Two Souls (6 Getting Started Features)
- Heavy Rain (6 Getting Started Features)
- Redfall (5 Getting Started Features)
- Dropsy (5 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Until Dawn which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Until Dawn, and offer accessibility features for Reading:
- Five Nights at Freddy's: Security Breach (7 Reading Features)
- Dead Space (6 Reading Features)
- Dead by Daylight (6 Reading Features)
- Beyond: Two Souls (6 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Until Dawn which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Until Dawn, and offer accessibility features for Navigation:
- Redfall (9 Navigation Features)
- Dead Space (6 Navigation Features)
- Five Nights at Freddy's: Security Breach (3 Navigation Features)
- Dropsy (3 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Until Dawn which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Until Dawn, and offer accessibility features for Visual:
- Dead Space (7 Visual Features)
- Redfall (5 Visual Features)
- Five Nights at Freddy's: Security Breach (4 Visual Features)
- Dropsy (4 Visual Features)
Audio
We haven’t documented any accessibility features for Audio in Until Dawn which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see. The following games are similar to Until Dawn, and offer accessibility features for Audio:
- Redfall (3 Audio Features)
- Carrion (3 Audio Features)
- Dead by Daylight (3 Audio Features)
- Dead Space (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson