We've documented 2 accessibility features for Windbound, including Select Difficulty and Balance Audio. It has features in Difficulty and Audio to reduce unintended barriers.
This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Game Details
Release Date: 01/08/2020
Out Now: PC, PS4, Stadia, Switch and Xbox One
Skill Rating: 11+ year-olds
Players: 1
Genres: Adventure (Action, Role-Play and Simulation)
Accessibility: 2 features
Components: 3D Third-Person, Cartoon and Open World
Developer: 5 Lives Studios (@5LivesStudios)
Costs: Purchase cost
Controls
We haven’t documented any accessibility features for Controls in Windbound which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. The following games are similar to Windbound, and offer accessibility features for Controls:
- Tenderfoot Tactics (13 Controls Features)
- Tchia (11 Controls Features)
- Burly Men at Sea (8 Controls Features)
- Sea of Thieves (8 Controls Features)
Difficulty
We've documented 1 accessibility feature for Difficulty in Windbound which deals with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play.
Difficulty Options
Select Difficulty: Select the level of difficulty from a range of presets. This not only offers a way to adjust the challenge of a game but enables you to do so without dealing with individual criteria.
Similar Games With More Accessibility Features for Difficulty
If you want to play Windbound, but it doesn't offer the Difficulty accessibility features you require, this similar game extends the Difficulty accessibility:
- Kena: Bridge of Spirits (2 Difficulty Features)
Getting Started
We haven’t documented any accessibility features for Getting Started in Windbound which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. The following games are similar to Windbound, and offer accessibility features for Getting Started:
- Tchia (7 Getting Started Features)
- Cris Tales (6 Getting Started Features)
- Raft (5 Getting Started Features)
- The Legend of Zelda: Skyward Sword (5 Getting Started Features)
Reading
We haven’t documented any accessibility features for Reading in Windbound which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. The following games are similar to Windbound, and offer accessibility features for Reading:
- Cris Tales (7 Reading Features)
- I Am Dead (7 Reading Features)
- Tchia (5 Reading Features)
- Tenderfoot Tactics (5 Reading Features)
Navigation
We haven’t documented any accessibility features for Navigation in Windbound which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces. The following games are similar to Windbound, and offer accessibility features for Navigation:
- The Legend of Zelda: Breath of The Wild (7 Navigation Features)
- My Time At Portia (6 Navigation Features)
- Tchia (5 Navigation Features)
- Cris Tales (5 Navigation Features)
Visual
We haven’t documented any accessibility features for Visual in Windbound which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game. The following games are similar to Windbound, and offer accessibility features for Visual:
- Tchia (7 Visual Features)
- Tenderfoot Tactics (6 Visual Features)
- I Am Dead (6 Visual Features)
- My Time At Portia (5 Visual Features)
Audio
We've documented 1 accessibility feature for Audio in Windbound which deals with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Adjustable Audio
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Similar Games With More Accessibility Features for Audio
If you want to play Windbound, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
- Tenderfoot Tactics (3 Audio Features)
- Kena: Bridge of Spirits (3 Audio Features)
- I Am Dead (3 Audio Features)
- Pokémon Legends: Arceus (2 Audio Features)
System Accessibility Settings
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
PC
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Stadia
Stadia offers some system accessibility features. Tandem enables you to use two controllers to play one character. This also enables you to connect other controllers like the Xbox Adaptive Controller.
Xbox One
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson