Posted: 2 years ago, last updated 2 weeks ago.
Play is a combination of exploration and orb-firing and dodging puzzles. You can charge up energy orbs with your saber and ricochet them to reactivate dormant machinery and stop the sandstorm.
Each area is like a pinball machine, although you send the energy balls flying around with your sword rather than with flippers. Working out what you need to do and then hitting the right angles to land the perfect bounce can take considerable time -- much like when you first encounter a new pinball machine. Similarly, at times it can all seem overwhelming with light and balls flying everywhere.
The result is a skill based puzzle game with a unique feel and a dark brooding monster to defeat. The time-bound levels are a tough challenge but you don't need to tackle everything to progress.
There are 16 different weapons to help. The Axe, for example, splits the ball into multiples to make targeting easier. Or the Hammer, slows down time to help you. The Dual Blades offer a targeting assistance.
Rated for younger players in the US. ESRB EVERYONE for Mild Fantasy Violence, Mild Language.
10+ year-olds usually have the required skill to enjoy this game. You need to be willing to perfect your skill with catching and aiming the energy ball which skews the game a little older.
We haven't documented accessibility features for this game yet. Our Creature in the Well Accessibility Report details system-wide settings that may help, and suggests similar games with accessibility features. Tweet the developer (@FlightSchoolHQ) to let them know about our Accessibility Questionnaire.
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