Posted: 2 years ago, last updated 17 months ago.
The drone building is extensive and must be carefully balanced. Design will determine whether it can run, jump, fly, hover and so on. The parts all have different strengths and weaknesses, these are based on the weight, durability, power consumption, heat and noise production of the part. Currently the game offers mainly flying vehicles, and will expand into other areas.
You compete in a range of modes: Deathmatch, Capture the Flag, Racing, Powerball. Each has different objectives to win and require different strategies. There are many environments" Earth, Desert, Ice, Oceanic, Lava, Gas and asteroid planets that have unique terrains and weather conditions. You can create your own arenas with unique appearance, environments, gravity, game mode and geography. These can then be publish for others to play with and experience the arena you created.
The mechanics of flying the drones is nuanced and unique. Whether learning how to quickly manoeuvre or take on barrel rolls, swivels or dives, practice is essential. This lends the game to esports competition in a similar way to Rocket League's mechanics.
Drone The Game not currently on Xbox or PlayStation but hope to come to those platforms in a year or so.
You can play this game in the following styles:
You can add stabilisers to make the drones easier to fly. You can also add auto aiming to the drone to make it easier to target. The robot players are kinder to beginner players.
Diversity and Inclusion
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