Posted: 12 months ago, last updated 5 months ago.
While the first several levels are relatively straightforward, the later ones are far more complex and require significant memorisation and quick reflexes and reactions to beat. Each level introduces a new type of gameplay, be it a portal that switches your direction or gravity or one that turns your cube into arrow that waves up and down the screen. The levels are designed with a retro style, although the later levels introduce more modern and detailed design elements. You can also create your own levels in the level editor and upload them for other players to enjoy.
There is a very minor amount of reading required, including information on how to unlock items. The text is very clearly displayed in large text and white or bold colours that contrast well with the background colour. On the rare occasion where you interact with a character, there is no voice acting but the subtitles are the same readable style as the rest of the text.
You can use a controller to play the PC version, and you only need a stick, to select options in the menu and level select. You then only need the space bar or mouse button to jump control your character.
On mobile, you can tap anywhere on the screen during the levels to control your character. On easier levels, you don't need to rapidly press the button to control your character, but in later ones you'll need to press it several times per second. Some game modes, such as the ship, require you to hold the button down.
Our Geometry Dash Accessibility Report documents 17 accessibility features:
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