This game is rated PEGI 3
Our review includes potentially triggering words:
Birth, Death and Trauma.
Ignore All Content Warnings
Posted: 17 months ago, last updated 6 weeks ago.
Play involves moving around a world from one still-frame snapshot to the next. As you tap or click on characters to make these connections, you are told a story about a daughter and a mother. In each scene are objects from their memories and as you shift your viewpoint you can find just the right perspective to see another scene within them that pulls you in to revisit the past. Revisit her childhood home, sort through personal belongings, and step through windows to memories frozen in time.
As you move around each memory, you journey through the daughter's life, from birth to childhood, adolescence up to the present day, as she tries to make sense of things after the death of her mother. Finding more objects with sentimental memories attached enables you to go deeper into the past. And then, at the end of each chapter you are asked to keep just one of the objects you find with you.
The result is a game some may find too simple or slow. But the temptation to dismiss this too easily belies its deft ability to get to the heart of family relation ships with long-forgotten memories and dreams that cascade into one another.
Linger as long as you wish, but sooner or later you must come back to the present. What will you take with you? And what will you leave behind?"
The game includes themes of parents dying, trauma while swimming, a child burning a hand on a kettle. The nature of the story means that it uncovers the difficult emotions between parents and children.
8+ year-olds usually have the required skill to enjoy this game. It's a simple game to play, as long as you can look around the world and find flashing objects you can enjoy the game.
Includes subtitle size settings on PC but not on Switch.
Visually the images are simple and relatively clear. However, many scenes lose contrast between background and main character. Also you often have to see and click or tap on very small items or characters in the distance.
There is some auto-aim when using the stick to move the cursor. "It's subtle, but helps avoid zooming the cursor past the object. It is applied for any interactive objects that is small on the screen."
Diversity and Inclusion
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