This game is rated PEGI 7
Our review includes potentially triggering words:
Anxiety, Demon, Depression and Mental Health.
Ignore All Content Warnings
Posted: 4 months ago, last updated 3 months ago.
Play consists of trying to defeat rows of enemies to reach the staircase tile by playing cards to slay the demons blocking your exit. Your cards can attack the demons in different ways. An axe can hit every demon in the front row or an arrow can hit one demon in sight. There are other things to explore and interact with, like hidden treasures and secret passages, so you have to balance risks and rewards of exploration versus escaping as soon as you can.
Unlike most strategy battle games, when you use a card from your deck it is gone forever, and if you run out of cards, you lose! This makes every choice matter, building your deck is a series of simple decisions that leads to a lot of strategic depth and flexibility. As you gain a wider range of cards and powers you have to balance these new options versus running out of cards you were relying on.
Customizing your decks is really approachable, as you are slowly pushed to try new strategies. Even with the most careful planning, you are unlikely to make it through the depths of Iris’ mind maze on your first try, but that is part of the fun! When you fail an attempt, you are given some “gifts”, which could be abilities or special cards to start in your deck next time. Additionally the the memories you have found in your journey and the imaginary friends you have met along the way can be equipped to gain their mysterious powers as well, allowing for a different experience every time.
This theme of discovery is central to the game. As Iris undertakes her journey of self-discovery and delves deeper into the depths of her mind and imagination, you explore new cards and powers, uncover secret passages, take on increasing challenges, find special treasure chests and hidden caches, and begin to learn more about the mysterious giant who seems to be always watching.
You can play this game in the following styles:
12+ year-olds usually have the required skill to enjoy this game. The mental health theme and more complex balancing of resources makes this ideal for pre-teens and teenagers.
The subtitle text in the memory scenes is fairly small, but the rest of the text in the game is a fair bit larger. There is no option to adjust text size.
There is not a lot of reading in the game, the cards are pretty straightforward and do not have text on them, but there are a lot of powers and abilities you can gain throughout the game that modify the way your cards work or make new cards appear that are more complicated.
All information about every card and enemy and power is available at all times by hovering your cursor over it, reducing the cognitive load and allowing you to focus on the strategy. This includes looking at what is in your deck, and when you hover over a card it also tells you how many cards of that type there are left in your deck.
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