We rate this game 12+
Our review includes potentially triggering words:
Murder and Spells.
Ignore All Content Warnings
Posted: 4 months ago, last updated 8 weeks ago.
Play is a mix of D&D and choose-your-own-adventure. Your aim is not to win or beat other players, but to create a compelling story together. Once you have chosen one of the six races (humans, elves, dwarves, orcs, gnomes, and catfolk), a class and other traits you set out on your journey.
As you progress there are two forms of play: exploring the village and developing your characters, and setting out on one of the six quests. As you go you encounter colourful characters with ongoing stories and learn about the living breathing world.
You work through the quests by reading the scenario and making choices about how to progress and interact with the story. The number of options available at each point is really high. Which ones you can take will depend on your abilities and character traits. The eventually leads you to the village where things become more expansive.
The village has a map to explore with shops, inns and inhabitants. The things you decide to do take time, and move the game clock forward. As days progress you are moved on to new entries in the book. For instance, a bakery may only be open early in the day, and the baker themselves may take a shine to you if you’ve already met their cousin, or if they’ve heard of the great deeds you’ve accomplished earlier in your stay in the village. This means you won't see everything the first time you play it.
As you progress there are a variety of overarching mysteries and stories that you can try and solve. For example, the letter you receive at the start of the game only starts to really make sense as you play on through the world. There's a murder to solve and items to find that offer rewards.
The result is an approachable D&D style adventure that does all the heavy-lifting elements for you. For families it offers an easy way into these games, and a good step on from the choose-your-own-adventure books. If you've ever wanted to try a game like this but have been put off by the impenetrable complexity, this is a perfect solution.
The first time you play you can opt to use one of the pre-made characters from the game website rather than create your own.
Play Time: This game will take between 1 hour and 4 hours to complete. The nature of the game means the duration varies for each play through.
You can play this game in the following styles:
10+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content.
Content RatingWe rate this suitable for 12+ years-olds. The game includes fantasy themes of goblins, thrilling dangers, dark crypts, spells and undead creatures. This is largely depicted as text with some hand-drawn pictures.
The assumption here is that you aren't playing the game solo - support from another player will be required to get the fully physical and visual accessible experience. For players without hearing it will help to pass the book around, or use an additional digital/physical copy.
You get a character sheet to help keep track of progress with your character and the game, rather than a detailed reference sheet.
The game is largely run from a book that has a range of text sizes. Although this is reasonably clear, it takes effort to identify primary/instructional and secondary/flavour text. Text size and contrast is quite small and varies. Some elements have handwriting style fonts and ornamented backgrounds that don't help readability..
Report informed by Meeple Like Us assessment which offers an extended review.
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