Posted: 2 years ago, last updated 13 months ago.
The main interactions are through choosing responses to Taylor's questions, that sometimes require you to search the internet for the answer. When Taylor has a job to do he will do it in real time meaning you can only talk to him when he is done, which can be a number of hours without hearing from him. This makes it feel like he is a real person and creates a unique way of playing as you may not have that much to do one day compared than another.
Making a wrong decision can cause Taylor to die, when this happens you can rewind the story back and make a better decision. Once you've completed the story you unlock Fast Mode which means there are no breaks to wait for Taylor. When replaying the game the end outcome and story narrative will be different, with various different out comes.
Lifeline is apart of a series with 7 prequels with some extending Taylor's story and some with new adventures :
- Lifeline (2015)
- Lifeline 2: Bloodline (2015)
- Lifeline: Silent Night (2015)
- Lifeline: Whiteout (2016)
- Lifeline: Crisis Line (2016)
- Lifeline: Flatline (2016)
- Lifeline: Halfway To Infinity (2016)
- Lifeline: Whiteout 2 (2017, partial release)
You can play this game in the following styles:
You can rewind the story at any point if you think you've made the wrong decision. Once you've completed the game a couple of times you can scroll back through decisions and alter them to see what you've missed through your choices.
Works well with VoiceOver on iOS, although as mentioned by AppleVis "When you come back to the game after a break wait for the beeping to stop, and touch the extreme bottom right of the screen to access the most recent messages. If you touch the bottom while the messages are still printing (and you hear the Morse code beeping sound), it will jump you back to the top."
Diversity and Inclusion
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