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Sable Review
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Posted: 19 months ago, last updated 5 days ago.

Author: @GeekDadGamer and Jo Robertson.


Sable is an adventure game where you play a young girl, Sable, alone in the world, but bravely exploring ancient monuments, ruined architecture, and fallen ships to uncover her place in it.

At the start of the game, you decide to leave your home and your family. It's a coming-of-age tale told through a journey into a seemingly endless desert. With an emphasis on investigation rather than combat, you learn the history behind the broken monuments scattered through the land, how the nomadic clans arrived, and what made them stay.

As the world turns and the sun rises and falls, you travel by hover-bike and with on-foot exploration. Meeting and helping nomadic characters with their quests lets you learn their stories, as they lead you to the far reaches and hidden secrets of the sand-weathered planet.

In the game you can read the heritage and civilisation of other characters by the mask they are wearing. Solving puzzles and obtaining the masks to wear enables you to explore more widely in the areas related to that particular culture.

It's a gentle game where, with Sable, you learn about life, family, and being a part of something greater than one's self.

DetailsGame Details

Content Rating: PEGI 3

Release Date: 23/09/2021

Platforms: PC, Xbox One and Xbox Series X|S

Genres: Adventure, Narrative and Open World

Accessibility: 33 features

Developer: Shedworks Greg (@ShedworksGreg)


Players: This is a single player game.



Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

Content Rating

This game has been rated PEGI 3.


There is no combat or damage in Sable, and you can not get hurt or die. You can save anywhere but you may sometimes have to retry a small section, for example if you fell off the top of a challenging climb.

The game map does not show very much information when you start the game butyou will be able to fill it in as you go. You have a compass available to pop open at any time (even while moving) that will has a ring around you with icons that point towards the direction of your hoverbike, currently tracked quests, and waypoints you have set. You can set waypoints for yourself while looking around, or while looking in the map.

There are multiple settings that affect the visual contrast and overall look of this game. The most dramatic differences can be seen by changing the Colours and Line Thickness Settings. The Colours setting has a High Visibility option that gives the game a much higher contrast environment and helps to make various people and places stand out more. There is also a Custom slider for this setting to further tweak it to best suit your preferences. The Thick setting on Line Weight also brings out detail in the environment by making the layers and different components easier to differentiate. These two features combined provide an option to really improve the overall visibility, which can be further refined with additional settings such as Field of View, Shadows Quality, and Draw Distance.

You can avoid the need for long button presses by turning off the "Hold to Hover" and "Hold to Accelerate" options in the Settings Menu. With these turned off, the accelerate button on your bike becomes a toggle control and you will be able to enter into hover mode with a double tap on the jump button. Unfortunately there is no setting that allows you to toggle the sprint button and it must be held down to activate.
Our Sable Accessibility Report documents 33 accessibility features:

Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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