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Video GameSayonara Wild Hearts Review
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Posted: 3 years ago, last updated 3 weeks ago.

Author: @GeekDadGamer and Jo Robertson.


Sayonara Wild Hearts is a rhythm-action game where you control a running, flying, dancing or motorbike-riding character to collect coins and hearts in time with pop music. The neon visuals and emotively voiced story make this an unusual and compelling way to experience both music and narrative.

DetailsGame Details

Release Date: 19/11/2019

Platforms: Apple TV, Mac, PS4, Switch and iOS

Content Rating: PEGI 12

Skill Rating: 7+ year-olds

Players: 1

Genres: Narrative, Rhythm (Action and Sequencing)

Accessibility: 14 features

Developer: Simogo (@Simogo)




Play Time: This game will take between 1 hour and 2 hours to complete.

Play StylePlay Style

This is a single-player game. Although you can complete this in an hour or so, the enjoyment and value is in replaying levels to get a higher score and enjoy the audio as you would a music album.

Age RatingsAge Ratings

Content Rating

Rated PEGI 12 for Violence.

Rated for younger players in the US. Rated ESRB EVERYONE 10+ for Fantasy Violence.
Rated PEGI 12 with violence. The ESRB rated it EVERYONE 10+ with fantasy violence.

Skill Rating

7+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content. This isn't a game designed with young children in mind, but the simple controls and appealing visuals actually make it work well. You need to be able to respond in time to the music and understand what is happening on screen. But you can always rewind to try again so even the youngest will get through it.


Sayonara Wild Hearts usually costs £9.49 to £10.99.

Sayonara Wild Hearts

There are no additional in-game purchases, loot boxes, adverts or subscription costs.


Our Sayonara Wild Hearts Accessibility Report documents 14 accessibility features:
Text is mostly bright and large, but it is a stylised font and flashes with the music. Unselected text in the menus is very faint.

If you fail a section it rewinds for another attempt. If you fail a section a number of times the game offers the option to skip this section. This means you can't fail a level and it creates a low-pressure experience if you are not focused on the score.

Mobile controls are designed to respond to a finger held on the screen and motioned to change direction and taps for triggering events. You can play with swipes but this is less accurate. Console controls use the Left Stick for direction, or you can use the D-Pad (or indeed the Right Stick).

Diversity and InclusionDiversity and Inclusion

We haven't documented diversity and inclusion information for this game yet.

Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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