Posted: 8 weeks ago, last updated 7 weeks ago.
Play is story-driven, but the fun is in the action. You need pin point accuracy to take down the computer enemies. As you do, hitting the environment creates showers of masonry. It's a game that takes this simulation seriously which gives battles a visceral feel as everything is destroyed: broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.
The enemies are also impressive. There is no sense that these computer competitors are on loops that you can wait to repeat. They are fully aware of your (each other's) presence and work together to take you down. Sometimes this means they back off to a safe distance. Or other-times they take the numbers advantage and push in for the kill.
The result is a game that feels like returning to the high water park of Halo, F.E.A.R and Quake. Whether or not those names mean anything to you, this is an experience you can enjoy for the tactical playground it offers and how each time you come to the table it feels a little different.
You can play this game in the following styles:
The blood is purple rather than red, but the human-like enemies can be dismembered after they've been shot. Pieces of their body fly off and you are showered in purple blood-like goo. You can also kick their squelchy heads around after they are dead.
11+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content.
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