Posted: 6 weeks ago.
Play involves sharing a set of stacked Crate pieces and taking turns to place one in your Hold. The aim is to reveal or hide the appropriate gold, munitions and contraband by cleverly overlapping the holes in your stack of Crates. You want the most gold and munitions but not the most contraband (otherwise you get arrested).
Before drawing Crates you can peer into the stack to try and gauge which pieces you want from how well their shapes match items already in your Hold. Players then bid with their sailors to decide who goes first. You then take the Crates in turn, when they are all gone you total the scores.
You do this for three rounds, each time the trailing player gets the best starting Hold. The result is a fascinating combination of bidding against your opponents using incomplete information combined with the spacial puzzle of best organising the cargo crates that you end up with.
When you first play:
- Look at all the Hold mats and Crate pieces carefully to see what is available.
- Be clear on how the icons are scored at the end of each round.
- Practise stacking three Crate pieces to see how they can be best rotated and flipped.
Play Time: This game will take between 20 minutes and 40 minutes to complete. Length of play depends on the number of players playing and the decision making time needed for each player.
8-11 year-olds usually have the required skill to enjoy this game. Younger players need spatial awareness to stack the pieces and understand auction style bidding. They may end up bidding for a piece and discovering it doesn't match like they thought.
Content RatingWe rate this suitable for 3+ years-olds.
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