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Video GameStuffo the Puzzle Bot Review
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Posted: 4 weeks ago, last updated 3 weeks ago.

Author: @GeekDadGamer and Jo Robertson.

OverviewOverview

Stuffo the Puzzle Bot is a puzzle game about a robot trying to escape the world by solving block-moving puzzles. The blocks have different properties and interact with the environment in different ways. It's a familiar challenge brought to life with pixilated visuals and the interwoven interactions possible by moving and combining blocks.

The blocks are used in all sorts of ways, from placing them so you can reach a high platform to using them to block a stream of water or create a teleport. The result is a puzzle platform game that looks as intriguing as it is to play.

DetailsGame Details

Release Date: 02/03/2023

Platforms: PC and iOS

Expected Content Rating: PEGI 3

Skill Rating: 10+ year-olds

Players: 1

Genres: Platform, Puzzle (Brain Game and Traversal)

Accessibility: 43 features

Components: 2D Side-On and Pixels

Developer: Antti Tiihonen (@Antti_Tiihonen)

 

ListsLists

View our choice of games like Stuffo the Puzzle Bot. This game is good if you want to:

DurationDuration

Play Time: It takes between 1 minute and 5 minutes to play a round of this game.
 

Play StylePlay Style

This is a single-player game.

 
You can play this game in the following styles:

Age RatingsAge Ratings

Content Rating

This game has not yet been rated, but we anticipate it is likely to be rated PEGI 3.

Skill Rating

10+ year-olds usually have the required skill to enjoy this game.

CostsCosts

Stuffo the Puzzle Bot usually costs £8.50.
 

Stuffo the Puzzle Bot

Steam Store PC £8.50
There are no additional in-game purchases, loot boxes, adverts or subscription costs.

AccessibilityAccessibility

Our Stuffo the Puzzle Bot Accessibility Report documents 43 accessibility features:
Stuffo is a puzzle game designed to be logically challenging. The game does not offer different skill settings.

The game does not require quick inputs or fast reaction times and can be played at any pace. Core gameplay uses direction input (four directions) and an action button when using a keyboard or a controller. An alternative input method, which is used by default when playing on a mobile device, may be used which enables a virtual D-Pad. The virtual D-Pad is used by sweeping anywhere on the screen for movement and tapping anywhere for the action button.

The graphics are large in scale. The clarity can be further increased by disabling various decorative elements and effects from the settings. The view can be zoomed in and out. Whenever a door opens or buttons are toggled these events also produce a distinct sound.

The game does not use screen shake and quick camera movements are rare. Large flashing lights are not used. Quick fade-outs are used on transitions but they can be toggled off in the settings.

Some gameplay information is conveyed with the hue and value of colours. The palette cannot be customized but is compatible with red-green colour blindness. The game is playable with total colour blindness although some of the convenience of colour coding is lost.

Diversity and InclusionDiversity and Inclusion

We have documented the following aspects of the game in terms of inclusion and representation. Let us know if we missed something. The game has no story or written lore. The only character in the game is a vaguely human shaped robot. The environments are largely abstract.

Gender and Sexuality:

Gender Representation: The gender representation of the pre-defined characters you can play in the game.

  • Play as Character without stated Gender:: The game’s protagonist’s gender is ambiguous and not stated.

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Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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