This game is rated PEGI 7
Our review includes potentially triggering words:
Death, Ghosts, Killer, Mental Health and Murder.
Ignore All Content Warnings
Posted: 14 months ago, last updated 11 weeks ago.
You wake up on the outskirts of Outbound, a town in purgatory where unfulfilled ghosts go, instead of ascending to the afterlife. With no memory of your past, you piece together the events that lead up to your death, while helping other ghosts come to terms with their losses and regrets. Your plight is exacerbated by a murder that implicates you as the prime suspect. Uncover your past, meet the residents and piece together the mystery.
Play involved running and jumping over chasms, dodging obstacles and evading enemies. Battle encounters are more unusual as you literally dodge characters' words and defences, in a minigame where you avoid lasers and obstacles as they come towards you, to win them over. Like Undertale and Rainbow Billy, it's a twist that not only adds interest but relational weight to the game.
You engage in conversations not only to comfort and get to know the other ghosts, but also to learn about new clues that can help you solve the mystery. Alongside this, there are lots of puzzles to complete, be it to pick a lock or to uncover a new clue, that broaden the scope of the play.
The unique blend of gameplay mechanics and striking visual style, paired with a deep and sincere story about mental health, grief and regret differentiate it from the many other games in the genre, and can act as a good starting point for the topics raised.
Release Date: 21/09/2022, updated in 2022
Platforms: Android, Mac, PC, PS4, PS5, Switch, Xbox One and iOS
Content Rating: PEGI 7
Skill Rating: 12+ year-olds
Accessibility: 38 features
12+ year-olds usually have the required skill to enjoy this game. Mechanics could be handled by younger players, but to appreciate the story and themes you would need to be a bit older.
You can specify how much damage you deal out or can receive from 0-200%. You can also opt to always get perfect damage in attacks with an auto-attack. You can also turn off over-world encounters to avoid unwanted encounters.
Dialogue text implies tone with animation, that can be turned off for visual clarity.
The heads up display shows you which buttons to press and what they do. You can adjust the size of the button prompts along with the text size.
Diversity and Inclusion
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