This game is rated PEGI 7
Our review includes potentially triggering words:
Gore.
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Posted: 21 months ago, last updated 9 months ago.
Author: @GeekDadGamer, Jo Robertson, Ben Kendall and @GrowingUpGamers.
Overview
You play a creature wandering without memory. As you explore the game's 18 different locations by clicking to reveal your surroundings you encounter joy and sorrow. Passing through the painted landscape blurs the boundary between reality and fiction. There are some light puzzles to solve as you go but the focus is on the narrative choices more than head-scratching.
It starts as an abstract piece of art but as you encounter animals, flora and humans, the question of your origins emerges and the game gains traction. Each choice you make shapes destiny as you search to answer questions about who gave you life? Your actions will shape the end of your story, choose carefully
More than a journey of discovery, though. How the creature feels affects the world around him. His emotions evolve the landscape in different directions. What he makes of the people he encounters leads to a unique ending.
Game Details
Release Date: 30/10/2019
Price: 50% off
Platforms: Android, Mac, PC, PS4, Switch, Xbox One and iOS
Content Rating: PEGI 7
Players: 1
Genres: Communication, Narrative (Adventure, Point-and-Click and Puzzle)
Accessibility: 14 features
Components: 2D Overhead
Developer: ARTE Interactif (@ARTE_Interactif)
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The Wanderer: Frankenstein’s Creature
There are no additional in-game purchases, loot boxes, adverts or subscription costs.
Accessibility
There isn't a tutorial in the game nor a menu where you can view controls, so it can be difficult to deduce what to do initially.
Many areas of the game are very bright and of low contrast, making it occasionally difficult to decipher where you are and where to go. The lack of any map or navigation system exacerbates this.
The text throughout is high contrast and large, but the cursive font used may make it difficult to read for some players.
While there are some colour-based puzzles, different locations of items and sound are also used to reinforce what order to select items in, so the game can be played without dependence on colour, and also sound.
Diversity and Inclusion

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