This game is rated PEGI 12
Our review includes potentially triggering words:
Innuendo and Killed.
Ignore All Content Warnings
Posted: 4 months ago, last updated 4 weeks ago.
Play begins in a world of high fantasy, crafted of those unusual graphics and dense prose waxing lyrical about lords of high houses and their politics. This continues throughout, as you talk to locals and decide how you want things to play out in the world. Once you have a plan you then need to persuade the others in your party, not always as straightforward as it sounds.
Although there's no hiding the volume of reading, things eventually move to the tactical battles. Here you draw on the members of your party best suited for each encounter. Things then proceed in turn based fashion. Like with the narrative, in you need to take care about the decisions in battles as well. Not only whether your character can defeat an enemy but how the terrain or architecture may affect each encounter.
As you progress you can level up your characters so they gain enhanced stats and equipment. You also need to work on developing what information you have about the world and the people in it. This is crucial to making the right decisions. You can skip these investigations but be prepared for the impact of mis-informed decisions to be far reaching.
The result is a game that offers a huge branching story with characters you will care about. The choices you make often have surprising and moving (and calamitous) consequences many hours later in the game. For such an ambitious and sizeable game it's surprisingly coherent and brings the many threads together in a satisfying way.
You can play this game in the following styles:
10+ year-olds usually have the required skill to enjoy this game. Still, it's important for parents and guardians to consider the maturity required to process the game content. Provided children have a voracious appetite for reading and can think through the implications of their choices and strategies this is a game they will enjoy.
Our Game Pathways reveal how 48-year-olds play this game:
- 48-year-old: The Relief Of Character Lookups
There are four difficulty modes you can choose from. You can deselect Remember Cursor Position in Battle so the cursor jumps to the next character to move with fewer inputs required and aids keeping track of units in battles.
There's a simulation mode you can use in these battles to get a preview of the outcome. This not only eases the level of complexity but also ensures you don't have too many unexpected outcomes. This, along with the variety of characters and abilities, makes for engaging and varied tactical battles.
There are a lot of plot lines, dialogue and characters to track. Main story segments are fully voice acted, but the exploration sections are not. The game lets you rewind dialogue at any point. You can also pull up reminders who who each speaker is, to reduce the cognitive load. You can control the speed of text and also switch to an auto mode so the conversations proceed without clicking. Dialogue text is quite clear (although not 1/20th of screen height), but other text and user interface is quite small and can't be changed.
The music signals progress in the battle and indicates whether you are winning or losing. You can disable the depth of field effect to ease motion sickness issues. The game relies on discerning Blue and Purple movement squares that was a colourblind problem in the demo, but a visual marker was added to the purple squares in the latest update.
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Our experts have hand-picked the following board games that offer a similar experience or theme to Triangle Strategy., or are a younger rated alternative for players not ready for PEGI 12 or ESRB TEEN games.