Do Not Feed the Monkeys is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Do Not Feed the Monkeys in the following lists:
Video games and work don’t usually go together. Not, that is, unless you work in the video game industry. The
Safe In Our World charity addresses this world of work and video games to foster positive mental health wellbeing and deliver support for players, developers, publishers and retailers.

“The worlds we create are a refuge for many,” they say about video games, to highlight the importance of also looking after those people who make these amazing spaces. They have some excellent resources available for free and global helplines for a range of emotions and stresses people might be feeling, not to mention some great training resources for companies. Most recent is their
Level Up campaign that challenges businesses within the video games industry to unite and commit to change.
The games in this list offer space to reflect and escape work for a while. But not only to get some distance, but to play something that shines a light on why we do what we do. Some address the world of work directly, while others enable us to consider our choices about how we spend our working hours.
Whether it’s escaping for a lunchtime walk with
A Short Hike. Trying to manage crunch time with
Going Under, or not succumbing to Tom Nook’s invitation for ever bigger mortgages in
Animal Crossing, there are lots of games that can help us find some balance.
Other games, like
Coffee Talk and
Neo Cab help us consider the people we serve at work. This might be conversations with customers, but also the other people we work with in the office or workplace we find ourselves in. Like the game
Good Job encourages us to do.
Then there are games that make us aware of our co-workers. Whether it’s collaborating to identify and store stock in
Wilmot’s Warehouse or getting the furniture into the van neatly in
Moving Out, how we work together and treat the people around us is important.
Success in video games is often framed at the personal level: the last person standing in
Fortnite, achieving high viewership on a Twitch stream, the best player in
Rocket League. However, many video games choose to focus players on a wider view, on working for the greater good of the world in which they live.
Games can develop a deep sense of civic identity. Civics is the study of the rights and obligations of citizens in society. Our civic identity comes from situating oneself within a larger group, often committing oneself to public action. Games give children a chance to try out taking public action within society for the greater good.
This list of games offers space for players to develop a sense of civic identity. We put it together with
Barry Joseph, who has worked in many contexts to empower children to achieve this. Whether at Global Kids, Inc, where he helped youth to acquire leadership skills and engage in efforts to address global issues through the production of digital media, in founding Games For Change, where he worked with video games as a form of youth media, or at Girl Scouts of the U.S.A, where he piloted digital engagement for girls around the country.
There are many mainstream games, not created specifically for education, that are a great way to engage with civic identity. This includes games that invite players to take control of civic space, like
Alba,
One Hour, One Life,
Civilization,
Sim City,
Thousand Threads and
Pine.
Then there are games where civic space is presented as dysfunctional and in need of repair, like
Papers Please,
Not For Broadcast,
Do Not Feed The Monkeys,
Orwell. Other games let you take civic space in questionable or futile directions, like
Headliner: NoviNews,
Beholder,
Bad News and
Photographs Puzzle Stories.
Finally, there are some games specifically created to teach children about civics. The always-growing collection of games from iCivics explore U.S. Government functions, including
Argument Wars,
Branches of Power and
Immigration Nation. There is the novel
Civics! An American Musical that teaches US History through creating a Hamilton-style musical.
Digital Compass teaches digital citizenship through an interactive story and
MP For A Week that teaches children about being an MP in UK Parliament. Finally, the
Democratic Socialism Simulator is a puzzle game where you run for office and then run a country.
Independent Games Festival (IGF) was founded in 1998 to promote independent video game developers, and innovation in video games. It cultivates innovation and artistry in all forms of interactive media. This aims to uncover how games are rich, diverse, artistic, and culturally significant.
It chooses games in a series of categories: Grand Prize, Innovation, Visual Art, Audio, Design, Technical Excellence, Best Mobile Game and Audience Award. This list highlights the games that were nominated and/or won.
Like a good crime drama or whodunnit novel, solving mysteries and puzzles is a good way to engage in a story. However, rather than just watching these mysteries while someone else does the heavy lifting, these video games place you firmly in the role of the detective. Gathering statements, sifting evidence and making intelligent leaps of deduction requires care and attention. These investigations makes these games slower than others, but it’s worth the effort each time you find the correct conclusion and move the story on.
These games present you with a mysterious scenario to be solved. Whether with direct puzzles, locations to investigate or crime scenarios to deduce, they offer a unique, first-hand sleuthing challenge.
Being able to discern between reliable sources and unreliable sources of information is an important skill for children to develop. This starts with questions of trust and authority but then leads to decisions about how we use and share information ourselves.
We've worked with
Childnet International on this list of games that help children and young people experiment with what they should trust and the potential unintended consequences. Childnet International is an online safety charity working with others to help make the internet a great and safe place for children and young people. They believe that the internet is a wonderfully positive tool for children and young people. Childnet are also part of the UK Safer Internet Centre and organise Safer Internet Day in the UK every February.
Some of the games, like
Thousand Threads, either put them in a world where what people say and believe impacts the other characters. Other games, like
Headliner, put the player in charge of information so they can see the consequences first hand of its misuse. There are even games, like
Papers Please, that enable the player to police who is and isn't allowed access to information or even access to the country.
As Childnet write, "Critical Thinking is an important skill that we need in order to navigate the internet safely and find the latest news headlines or facts and information. With the amount of content that is online sometimes it’s quite easy to be reading something that is inaccurate without realising."
These games each provide different ways for players to develop critical thinking. They provide a space where trust and authority can be experienced first hand, and where the negative and positive consequences of how we handle these topics play out.
Whether it’s a simple puzzle grid, a battlefield or a universe of planets to visit, all games create virtual spaces in which to play. Some of these are simply the background to a campaign - the game’s unfolding drama, missions or challenge. But others invite you to invest in the worlds they create, move in, tend to and inhabit in fantastical ways.
The games in this section invite you to spend time in spaces that have a sense of place, life and character. Worlds that hold history and lore in their landscapes, flora, fauna and inhabitants; environments that respond to your presence and invite you to restore them to their former glory.
How hard a game is considered to be depends on who is playing it. A three-year-old tackling Zelda will struggle. But equally a new-to-games-parents will find
Mutant Mudds quickly gets beyond them. The games in this list are known for being difficult. They wear the difficulty as a badge of honour. "None shall pass," except this with the will, time and belligerence to get good enough at this particular activity to beat the high bar the game sets.
This might be grappling with the flying mechanics in
Rocket League, getting endlessly lost trying to find the next guardian in
Shadow of the Colossus or coming up with the right tactic to get enough money for the ship you need in
Elite. Of course, some of these games can be made easier, but to play them at their best is to ramp up the difficulty to max (crushing on
The Last Of Us for example) and let them give you all they've got.