In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to No Plan B in the following lists:
Time in video games is a valuable thing. Unlike in the real world where it proceeds in a linear fashion, in a game it may speed up, slow down or even go backwards. There are some games where controlling time becomes a crucial and fascinating game mechanic. The best of these integrate your time travelling powers with both characters and narrative to create a compelling experience.
There's a gap when children are starting to outgrow PEGI 12 rated games but aren't necessarily ready for PEGI 16 rated shooting and fighting experiences. The games in this list offer some options that are genuinely exuberant and exhilarating but with lower levels of violence.
It's important to say that parents should take a close look at the rating information for these games and make their own judgement on appropriateness for their child.
These are intended as good first steps into older rating games, when you think your child is ready. We go through some really good examples of these exciting, fast-action game for a range of ages. They are mostly all PEGI 12 or under, apart from games like Halo
or Jedi Fallen Order
, which we have included as this is a lower ESRB TEEN rating in the US.
Automation is hailed as the future of work and industry is set for economic rebound. As a result, growing, managing and relating to machines are and will be important skills for children to develop.
The good news is that the process of transferring work tasks to computers and automated mechanisms is something they can try their hand at in the games in this list. Organising tasks and distributing work in the name of efficiency and effectiveness is also a common feature of many games.
We've worked with Game Academy
on this list of games that help prepare players for an era where organisations are being rewritten daily, business processes reimagined and the labour market is driven by fusion skills - humans and machines coming together to form new kinds of jobs and work experiences. Game Academy is a tech venture that helps game players make the most of their in-game talent out of game. Using new game analytics, online courses and bootcamps, they help players identify their game and life skills, develop them and link game players to new work and educational opportunities.
Some games like Factorio
look like crafting sandboxes but soon become much more than that. You discover that it will take a very long time to extract and craft the necessary resources manually, and the surrounding monsters are not ready to wait. Automated extraction/production lines come to the rescue and their creation is the main mechanic of the game. Learning Factory is a more peaceful version of factory building. You just need to repair the Martian factory to make goods for cute cats. It also provides some links to machine learning.
Other games provide you with tools to minimise your manual labour. In a game like Stardew Valley
, players spend a lot of time watering plants. A lot! But automatic sprinklers save on the grind, greatly simplifying the whole game.
At the other end of the life - and emotional scale - is Graveyard Keeper
where you manage a medieval graveyard to get your character to open a portal back to his old world. You have a dozen different activities: gathering resources, brewing drinks, farming and carrying out autopsies - hilarious rather than gruesome tasks, we can assure you. But this is all hard, hard work. Fortunately, there’s a moment when you get the opportunity to create zombies and give them the hard labour. It changes the gameplay dramatically, as well as your fortune and fate.
Video games where you adventure into a harsh setting, try your hardest to survive and slowly develop your abilities but then inevitably die are often called Rogue-likes. This is because one of the first games that offered this style of play was called Rogue.
These are interesting games for families, not only because their difficult nature leads to shorter sessions, but also because they foster perseverance and coping with losing. After dying you are sent back to some sort of central village where you can choose upgrades for your next attempt. The incentive to play again once you have been killed is usually that you start with some more equipment or skills.
In this way, by belligerence and a slowly learned understanding of how the game world works and how best to survive, you incrementally get a bit further each time you play. Here are some really good roguelike games for families:
Chess is a game that has stood the test of time. It's the ultimate test of strategy, forward planning and cunning. While there are some games that offer a computer chess experience, more interesting are games that use chess as inspiration.
These games use the familiar movement of the pieces, the ability to plan ahead and the standard grid layout as part of their video game challenge. Although this may sound like a bad idea (why not just play proper chess) many offer a nuanced and intriguing experience. They also have the benefit of being an on-ramp to the world of chess that can be unapproachable.
The games in this list all have chess-like elements, are turn-based and usually played in a grid playfield.
Video games usually let us step into the role of the hero. Sometimes our heroics result in many henchmen or even innocent bystanders getting killed. But our hearts are thought to be in the right place.
The games on this list, however, are all great examples of where you intentionally ruin other people's days. Whether that's playing the blood sucking alien in Carrion
or just stealing, breaking and hiding things in Untitled Goose Game
it's both intriguing and entertaining to not play by the usual moral rules of the game.
Then there are games where you think you are doing things for the right reason but this turns out not to be the case, like Braid
or Spec Ops The Line
. Or games where the slow drip of doubt builds until you regret your actions, like Shadow of the Colossus
Things don’t stay put. You’re the only one keeping the ship afloat. You can’t get people to do what you tell them. The effort you spend doesn’t produce the results it deserves. Well, in these video games you get to wield complete control over people, things, situations or even whole worlds.
If games offer an escape from chaos, these games are particularly good at granting a sense of satisfying agency and power as they do that. Whether it’s ordering the perfect stock room in Wilmot’s Warehouse
, organising your island in Animal Crossing
, perfectly controlling the flow of traffic in Mini Motorways
or even build civilisation just the way you want it in Civilization
the sense of satisfaction and calm from the achievement is second to none.