Terraria is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Terraria in the following lists:
Video games create worlds and then invite us to play in them. These worlds are sometimes nothing like our own. Others, however, look to recreate life-like spaces, or take the real world and bend it in interesting directions.
Weather is a big part of the experience of a video game. It can create a particular mood, a sense of changing time, or can be used to change the mechanics of your interactions.
Surviving in games is often a key element. Some games, however, make it the main focus. With minimal resources and little light can you make it through to the morning? Can you prepare a shelter as the daylight dwindles in time for you to cope with the lurking creatures of the dark?
Whether this is as simple as closing the door to keep the zombies out in Minecraft
or as complex as crafting food, clothing and medicine to cope with the freezing blackness of The Long Dark
, these games are exhilarating as they pose a strategic puzzle with personal consequences.
Many of these games offer an open world in which to survive, which opens up more ways of preparing for and then making it through the night time. This, of course, leads to another day where you need to spend time and resources wisely while exploring your surroundings.
These games, compiled by Christy Smith
, have graphics styles or options that make the games easier to see for people with impaired vision. Many of these games include
Fonts: Larger, scalable font sizes and bold fonts, like Moving Out.
Zoom: Ability to increase the size of all objects on the screen such as in Untitled Goose Game's zoom feature.
Contrast: Settings to adjust contrast and brightness, as well as distinct colours with good lighting, like Splatoon.
Non-Visual Cues: Sounds and haptic feedback that help direct the player, like Lego games.
Colourblind: Modes that invert colours or change colours to accommodate different types of colourblindness, such as in Hue.
Screen Readers: Functions that read text and menus as they are highlighted and appear on the screen, such as in Eagle Island.
In addition, there are other ways to make games easier for people with low vision to play. Some offer modes that lower the difficulty, like the Assist Mode in Super Mario Odyssey. Playing with a sighted friend or family member can make things much easier.
Some platforms provide system-wide accessibility features
that help. The Nintendo Switch offers a built-in zoom function, while the Xbox offers co-pilot mode that allows two people to play as a single player. Such features create necessary flexibility for players.
There are many different types of visual impairments, and no two people ever see things the exact same way. Because of this, games that are accessible for one person may not be accessible to all low vision gamers. For gamers who find visual games too cumbersome, audio-only games may provide a solution.
It may be difficult for parents and caregivers who are fully sighted to understand which games will be easier to see. The best way to learn about what works and what doesn’t is hearing from people with impaired vision themselves. Can I Play That?
has a variety of reviews discussing accessibility of games for people with disabilities, by people with disabilities.
Many games let you create your own items, object or levels. But some are specifically designed for you to do this in order to attract characters and visitors to your creation in the game.
Whether it's the perfect garden in Viva Pinata
, the ideal visitor island in Animal Crossing
or the most thrilling ride in Planet Coaster
, these games are fun because they combine creativity and management.
Then there are games where your attractions are more understated. The ideal home and live to keep your Sims
happy. Or maybe create something that doesn't impact the environment negatively like in Eco
Whatever you create, as well as attract characters in the game, the creations you make are ideal to share with other people (parents and carers maybe) to show them what you've been doing.
As children get older, they develop stronger ideas of what they want to play. Friends at school and YouTube stars create popular gaming fads for the latest titles. These are a lot of fun, but children’s choices can end up being narrowed down to big-budget or on-trend games. The games suggested here go beyond the usual suspects. While offering age-appropriate alternatives to older-rated games, they are still exuberant, intriguing and create raucous gaming fun that fires the imagination of children aged 7 to 12 years old.
Cottagecore is an online term celebrating an idealised rural life. Although games are usually considered to be hard, harsh and technological, many of them play to this aesthetic that is sentimental about traditional skills and crafts such as foraging, baking, and pottery.
Games sometimes use these rural pursuits as play mechanics, like Stardew Valley
, Potion Craft
and Fantasy Life. Others use Cottagecore as a guide to how they look and feel, like Everybody's Gone to the Rapture
, The Stillness of the Wind
However it plays out in the game, Cottagecore aims to satisfy a desire for aspirational nostalgia and an escape from stress or trauma. The New York Times described it as a reaction to hustle culture and the advent of personal branding. The Guardian called it a "visual and lifestyle movement designed to fetishize the wholesome purity of the outdoors."
These games emphasize simplicity and the slow pace of pastoral life as an escape from the modern world in favour of the bucolic. Unsurprisingly this has become more popular on social media during the COVID-19 pandemic. In some ways the resurgence of retro games could be seen in a similar light, although here the sentimental nostalgia is for virtual entertainment rather than rural lifestyle.
Family gaming has been a “thing” since I started writing about games around the time of the Wii. We all know about Minecraft
. However, these are just the tip of the iceberg of games perfectly poised for you to enjoy with your family.
We’ve worked with video game website Kotaku
and one of its writers, John Walker, who runs the Buried Treasure
site, to unearth some games you may have overlooked for your family. Kotaku (a made-up word combining "ko" meaning small and "otaku" meaning geek) has covered specialist video news since 2005. Buried Treasure exists to highlight great, interesting, bizarre or downright silly games that you’d otherwise likely miss.
This list highlights games you may have not discovered or considered as good for your family:
Weird: Games like Chuchel and Nuts offer a peculiar and intriguing way to discover an unusual world and story.
Collaboration: Games like Minecraft Dungeons, Ibb and Obb, Wilmot’s Warehouse and It Takes Two offer different ways to work together to progress by playing and talking together.
Mechanics: Games like Lonely Mountains Downhill and Boomerang X are experiences driven by learning intuitive controls. They are designed to let the player become one with the game, while also ensuring they are approachable for the newcomer.
Emotions: Games like Alba: A Wildlife Adventure and Rainbow Billy offer new ways to share the emotional landscape of characters. These head into identity territory at the player’s pace, without being heavy-handed.
False Start: Games like Vane or No Man’s Sky had a troubled initial release, but were either enhanced or fixed soon after. They are worth revisiting for the polished experience.
Older Rated: Games like Overboard or Spelunky 2 are rated higher in some territories because of gambling content. These are great games to play together as a family that you may have ruled out because of the ratings.
Impenetrable: Games like Sea of Thieves, Kingdom Two Crowns or Terraria can seem confusing and complex when you first start, but persevere and you discover expansive experiences that your family will love playing together.
Games use the spaces they create to tell stories. Some games do this by locking you in a key moment where the time of day doesn't change. Other games let you explore and revisit places at different times of day.
These day-night cycles invite players to explore at different times not only to find different things to do but to see how different locations change visually and audibly at different times of day.
Some games, like The Long Dark
, do this to offer a different environmental challenge at night, when the sun is in and the cold wind really affects your character. Other games offer more unusual ways to tie in-game light levels to the real world, like Unmaze
that uses your smartphone's camera to determine how much light there is in the game.
These games go above and beyond just adding a few difficulty settings. They consider a wide range of ability and accessibilities by offering customisable difficulty settings as well as special low pressure or assist modes that aid progress.
These are games that involve actual Lego bricks or offer an experience that has the same plug and play building and creating as the classic toy.