In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to The White Door in the following lists:
In a culture that holds up youth as an ideal rather than a stage of life, it can be hard to embrace our ageing lives, bodies and dreams. The games in this list offer a chance to step into the shoes of older protagonists as well as spend time with people coming to terms with the ticking clock themselves.
Psychologists define resilience as the process of adapting well in the face of adversity, trauma, tragedy, threats or significant sources of stress — such as family and relationship problems, serious health problems, or workplace and financial stressors. As much as resilience involves "bouncing back" from these difficult experiences, it can also involve profound personal growth.
Games, by design, present players with adversity and much of the joy of gaming comes from taking on and overcoming unnecessary obstacles. Whether you’re saving the universe from an alien invasion or tending crops in your animal community, playing games mimics the process of resilience.
This list of games that can help foster various forms of psychological resilience is compiled with the expert help of Take This
. They aim to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. They encourage a game community that welcomes and supports people experiencing mental health challenges, and that recognizes the humanity and mental health of game creators.
series tell a narrative that you are going to fail. You’re told to give up, but if you ignore this barrage of discouragement you can use it as a way to strengthen your resolve and complete the puzzles even if you have failed twenty times in the process. The Stanley Parable
is all about trying again. You can try and re-try your decision making, reaching a variety of different endings.
Dark Souls is a hallmark for a punishing challenge that require resilience. You journey through elaborate lands to adventure, explore, and take heed lest they encounter a battle with a boss or enemy. Celeste
is the story of Madeline and the enemies she overcomes while climbing Celeste Mountain. The game specifically calls out that Madeline has anxiety, and the challenges she faces in the environment reflect her own internal struggles and triumphs. Cuphead
challenges players to battle relentless bosses in combat-heavy play. Cartoonish and playful, it balances challenging players to grow in skill and offers plenty of entertaining environments and aesthetics to keep you playing.
In Kingdom Hearts
you meet many characters that need help - and many boss battles feel almost insurmountable. With help from friends like Donald and Goofy, the player character Sora overcomes the darkness to save his friends and bring hope back to the world. Death Squared
is a co-op puzzle game where one player’s mistake makes everyone else lose. You learn cooperative resilience in trying again admits humorous judgments from the unseen “hosts” of the game.
In Animal Crossing
you get help from the animal neighbours. You learn to lean on this social and environmental resilience to persevere at building social connections with computer villagers and friends online. Stardew Valley’s
farming is about growing and maintaining a homestead. Interweaving the busy work are relationships with the other villagers, many of whom are social models for resilience in their storylines.
In a culture that often assumes that the route to happiness is with another person, it can benefit us to acknowledge that being alone is not always a bad thing. We teamed up with Courtney Garcia’s Screen Therapy channel
to curate a list of games that give us a chance to experience being alone in different ways.
Garcia’s Screen Therapy
project employs Positive Media Psychology research to highlight and interpret meaningful experiences with games and movies. “With mindfulness, there are even more benefits to gain from intentional consumption of media,” she says, “games can be tools we use to recover or grow, psychologically, and our time with them isn't wasted if they provide us insights or rest we need.”
This list was inspired by the experience of playing the unusually solitary (and long) game The Longing
and the Twitter thread
that followed. In it, you spend 400 elapsed days waiting for the King to wake up and living at a slow pace. The other games offer their own lens on loneliness and solitary seasons of life. These games offer us insight into the benefits of appreciating time alone, such as opportunities for self-reflection, self-discovery, and the chance to curate enriching experiences or environments for ourselves.
Some of the games, like Never Alone
and The Long Dark
place you in a harsh environment that emphasises your diminutive size when faced with the expanse of nature. Other games in the list, like Thomas Was Alone
and Bird Alone
offer you the chance to reflect on friendship and the need to nurture relationships. Then there are games we included like Shadow of the Colossus
that let you get lost in the vastness of its landscape. Finally, a few of the games like The First Tree
invite you to make a connection to other players, once you have come to terms with a journey on your own.
While many games include characters to interact with, some are specifically designed to make relationships a central element. Whether this is during the rounds of a puzzle game amidst a zombie outbreak or as we race cars around a circuit, they can offer a unique way to think deeply about how we relate to each other and to the games people play.
In contrast to films or books, characters and relationships in video games need to be discovered by the player. Some of my favourite relational moments in games happen amidst other action. Often these other actions – whether shooting, puzzle-solving, or fetching and carrying – serve to underline the difficult, awkward and snatched nature of interpersonal interactions.