In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Twinfold in the following lists:
These games offer ways to consciously step outside the day's stresses and pressures to create space for self-care. This may be to distract yourself with calming unpressured tasks or to visit a world that is tranquil and relaxing or maybe just spend time reflecting on your emotions in a safe space.
Fidget spinners burst into the hands of children a number of years ago. While that initial trend subsided, the interest and enjoyment of tactile objects to fiddle with are very much with us.
Fidget toys are like the yo-yo or Rubik's cube but without the focus on skill. The enjoyment comes from doing something that isn't learning or achieving anything. It's no surprise that there are a number of video games that have picked up on this style of play.
Some games, like The Longing
, Animal Crossing
and Adopt Me
, simple slow down the need to progress, so all you do is check-in, fiddle around with the game world and then leave. Then there are other games, like Townscaper
and Pok Pok Playroom
, that let you craft your own structures but with none of the usual video game emphasis on score and winning. Other games, like Everything
, offer a huge world to poke and prod without getting embroiled with progression.
Even games that do offer a strong sense of story and development often include post-game play or side-quest distractions that are simply there for you to spend time fiddling with rather than winning or losing. Games like A Short Hike
, Alba A Wildlife Adventure
or even No Man's Sky
Chess is a game that has stood the test of time. It's the ultimate test of strategy, forward planning and cunning. While there are some games that offer a computer chess experience, more interesting are games that use chess as inspiration.
These games use the familiar movement of the pieces, the ability to plan ahead and the standard grid layout as part of their video game challenge. Although this may sound like a bad idea (why not just play proper chess) many offer a nuanced and intriguing experience. They also have the benefit of being an on-ramp to the world of chess that can be unapproachable.
The games in this list all have chess-like elements, are turn-based and usually played in a grid playfield.
Video games and toys are two separate things in a child's life. Online and in stores they are sold separately. At home, however, children will move from toys to video games without such strong distinctions. This list draws together all the games that cross over with toys in this way.
Very young players are often drawn to games with toy-like play. Whether Toca Boca
or Sago Mini
offer video game interactions but without missions, tasks or scores. They are games that create space, characters, locations and items for children to make up their own fun.
Then there are games that import physical toys into the play-process of the game. Sometimes this is to have a figure unlock items and save progress like in Skylanders
or sometimes this is to create new ways to interact like Tori
, Hotwheels id or Anki
These games’ mechanics and options make it possible to adapt the experience to be accessible for people depending on your physical capabilities.
Remap Controls: Remapping buttons and swapping joysticks (like Fortnite) help customize the player’s way to interact with the game, also helping players that use only one hand.
No Holding: Some games (like Moving Out) also offer the option to avoid having to hold any buttons down for actions like aiming, opening or equipping. You can use simple taps or toggles instead to reduce muscular fatigue.
Sensitivity: Some of these games (like Fortnite) also enable you to adjust control sensitivity as well as controller vibration if that is present.
Fewer Buttons: Simpler controls (like FIFA) are good to consider, as well as those that offer extensive difficulty settings.
Speed: Reducing how fast a game plays (like Eagle Island) is a helpful setting.
Difficulty: Offering customisable difficulty, like how fast a game plays (like Eagle Island) or adding invincibility (like Celeste), and other features allow tailoring the game to the player’s needs.
This list and accessibility details in each game was compiled the help of Antonio Ignacio Martínez
and Kyle “onehandmostly”
. Please be aware that options may vary depending on the platform you choose to play. Also there is no game that works the same for everyone, so be mindful of your own needs when considering this information.
As children get older, they develop stronger ideas of what they want to play. Friends at school and YouTube stars create popular gaming fads for the latest titles. These are a lot of fun, but children’s choices can end up being narrowed down to big-budget or on-trend games. The games suggested here go beyond the usual suspects. While offering age-appropriate alternatives to older-rated games, they are still exuberant, intriguing and create raucous gaming fun that fires the imagination of children aged 7 to 12 years old.
In this series, we are learning how different aspects of video games work by playing games that offer an easy introduction to this one concept. This is designed for people new to gaming, and aims to identify games with the least barriers. In this entry we are looking at Fighting games
Fighting video games involve close combat between characters. Usually, in some arena, the player uses attacks, and combinations of moves to overpower and outwit his opponent. Different playable characters and computer-controlled enemies have different abilities that offer a tactical challenge.
These games are often harder to learn and play, requiring fast reactions and memorisation of combinations of buttons. These pure fighting games sit alongside brawling and beat-em-up games where fights are simpler and against large numbers of enemies.
These games are Action
focused, but mainly in respect of the fighting. This is sometimes expanded by games that combine the fighting with Adventure
and other elements.
Other games include Fighting, but remove the player from direct control, focusing instead on the Strategy
of combat. This can be taken further away from the heat of battle in Turn-Based