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Transformations
Author: Andy Robertson

How video games change players varies widely. It depends not only on the game but the player, the context they play in and other Activities they enjoy alongside the game.

To record the ways that games change players we have worked with Sabrina Culyba, author of The Transformational Framework. In that book she identifies 10 key areas of change that games bring to the player. We have recorded 152 different transformations through our Game Pathways interviews. They identify not only change for a single game but how these transformations accumulate through a series of related games in the life of a player.

Here are some recent transformation players have told us about the games they are playing:


Here are the different types of transformation we ask players about in our Game Pathway interviews:
Playing this game enables you to gain knowledge (facts, information and recall) about a topic. This may be as simple as new words to describe things, or as complex as how components of a machine or system work together.

 
01/03/2022 / 2 years ago

Playing this game enables you to gain a new skill (abilities, technique and application). This may include being able to do something in the game itself, but also includes skills that transfer to to the real world like solve mathematical equations or grow potatoes.

 
02/03/2022 / 2 years ago

Playing this game has an effect in your physical body (health, biometrics and performance). This may be that you have exercised regular to gain fitness, or you have developed better motor control or balance or lower resting heart rate.

 
02/03/2022 / 2 years ago

Playing this game results in your feelings (attitudes and motivations) being altered in some way. This may be your feelings about a subject, such as feeling more positive about non-binary gender identities or about the people in your life such as your relationship with parents, siblingsĀ or friends.

 
02/03/2022 / 2 years ago

Playing this game results in changes in how you tell the story of who you are (exposure, perspective and reference point). This may now relate in new ways to topics experienced first-hand in games like discrimination or homelessness, or fresh ways to describe your current stage of life.

 
02/03/2022 / 2 years ago

Playing this game results in you acting in a different way (habits, actions and choices). This may be a simple as how you choose what food to eat, or as complex as how you spend your money from an environmental perspective.

 
02/03/2022 / 2 years ago

Playing this game has altered your sense of truth (perceptions, worldview and opinions). This may be an adjustment to previous binary thinking (or a lack of that) or a new way to understand what truth is and how to communicate and understand it.

 
02/03/2022 / 2 years ago

Playing this game alters how you see the social sphere (connections, communication and status). This may be to identify new social aspects of life that can be pursued or an enriching of relationship, community and groups that you are already part of.

 
02/03/2022 / 2 years ago

Playing this game has uncovered new ways of seeing yourself (labels, associations and values). This could be language and perspectives to better describe what makes you tick, or identifying new aspects of your personality not previously considered like being creative or strategic.

 
02/03/2022 / 2 years ago

When this game is played by the people in a community, it affects how they behave, think and feel as a group (environment and culture). The result may be instigating action such as better voter turn out, or it may alter the way a community spends its resources on housing, parks or support fascilities.

 
02/03/2022 / 2 years ago

Taming Gaming Book Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.

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