Our accessibility experts are yet to assess Beat Me!. If you'd like to suggest accessibility features we should record for Beat Me!, let us know on Twitter or via email. You can also Tweet, to invite the developer to complete our accessibility questionnaire.Beat Me! is a fighting game where comical fantasy characters battle to win. Along with the fun and unusual locations, Beat Me stands out because of its use of real world physics to determine who wins.
Release Date: 13/11/2020
Out Now: PC, Switch and Xbox One
Coming Soon: PS4
Content Rating: PEGI 12
Players: 1-6 (6 online)
Genres: Fighting, Platform (Action, Simulation and Traversal)
Accessibility: 0 features Documented (Tweet Developer)
Components: 2D Side-On
Developer: Red Limb Studio (@RedLimbStudio)
Costs: Purchase cost
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators.
PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping).
Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative
|Written by parents for parents, the database complements the in-depth discussion about video game addiction, violence, spending and online safety in the Taming Gaming book. We are an editorially independent, free resource without adverts that is supported by partnerships.|