
We've documented 18 accessibility features for Butter Royale. Strongest in Controls and Navigation but also has features in Getting Started, Visual, Audio, Reading and Communication to reduce unintended barriers. This report is created with input from accessibility experts and the player community to help people find games that have the accessibility features they require. Once you have found potential games on the database, there are excellent specialist accessibility sites that offer in-depth reviews to guide your purchasing decisions.
Butter Royale is an online shooting game where you fire food rather than bullets in 32 player battles to the death. It's a battle royale but with the violence focused through silly food-related weapons. There's a real challenge here, but one that has been made more suitable for younger players.Release Date: 24/01/2020
Out Now: Apple TV and iOS
Expected Content Rating: PEGI 7
Skill Rating: 8+ year-olds
Players: 1-32
Genres: Fighting, Traversal (Action and Shooting)
Accessibility: 18 features
Components: 2D Overhead and Open World
Developer: Butter Royale (@Butter_Royale)
Costs: Purchase cost
We've documented 5 accessibility features for Controls in Butter Royale which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Can play with the following:
Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.
Can play with the following:
Mouse and Keys: Can play with mouse and multiple keys.
Can play with the following. Additional gestures may be required for games played with a screenreader like VoiceOver.
Two Motions Targeted: Can play with touchscreen, two simultaneous taps, swipes or hold gestures.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons for prolonged periods (a second or more) is not required or can be switched to toggling the action on and off. This is in addition to the movement stick/button which is not considered a hold for this purpose.
Rapid Repeated Pressing Optional: Quick, repeated button pressing (more than 2 times a second) is not required, can be skipped or switched to holding a button to trigger a repeated action.
If you want to play Butter Royale, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility:
We haven’t documented any accessibility features for Difficulty in Butter Royale which deal with how you can adjust the challenge of play, and whether this is locked once chosen or can be adjusted as you play. The following games are similar to Butter Royale, and offer accessibility features for Difficulty:
We've documented 2 accessibility features for Getting Started in Butter Royale which deal with what support is offered to get started with the game. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing.
These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges.
Tutorials: There are helpful tutorials and instructions on how to play. Information is provided in a timely manner, with appropriate level of detail.
Practice Area: You can practice freely without opponents or time pressures. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.
If you want to play Butter Royale, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility:
We've documented 1 accessibility feature for Reading in Butter Royale which deals with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose.
How much reading is required to play the game's main path or story and how complex the language is. This doesn't include subtitles as required reading if they are fully voiced.
Simple Minimal Reading: Minimal reading is required. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand.
If you want to play Butter Royale, but it doesn't offer the Reading accessibility features you require, these similar games extend the Reading accessibility:
We've documented 5 accessibility features for Navigation in Butter Royale which deal with how the game provides guidance and assistance to navigate its worlds. These are only for games that have traversal and exploration in 2D and 3D spaces.
Clear Mission Objectives: The game provides clear, structured missions with directional guidance and advice on which can be attempted next. This also indicates (ideally on maps where they are provided) which missions can't be attempted because you do not have the appropriate items yet.
Visual Directional Cues: Additional in-game visual cues that signpost where to go next and how close you are to arriving. This can be with camera movement to focus on your destination or important items. It can use light, breadcrumb trails, in-world pointers to identify your mission's target location.
Audible Directional Cues: Additional in-game audio cues that indicate where to go next and how close you are to arriving. This is offered as a sonar-style ping with positional/stereo audio and volume to guide you in the right direction. This is useful for blind players.
Head-Up Display Navigation: Indication of where to go next with overlaid arrows, minimaps and waypoint markers. This supplements in-game visual and audible cues with additional guidance about where you are and where you need to go.
Game Map: View a map of the game world during play, with the landscape, points of interest and missions highlighted throughout the entire game. This enables the orientation of the player and the world, confirming a direction of movement and the location of destinations or points of exploration.
If you want to play Butter Royale, but it doesn't offer the Navigation accessibility features you require, this similar game extends the Navigation accessibility:
We've documented 2 accessibility features for Visual in Butter Royale which deal with how you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Medium Contrast: Game uses generally well contrasting and bright visuals, or has a slider to make this the case.
Audio Cues for Visual Events: Audio is provided to indicate visual events. Game events or progress highlighted by visual icons, effects or animations are also accompanied by audio to signify that progress. This is useful for blind players.
If you want to play Butter Royale, but it doesn't offer the Visual accessibility features you require, these similar games extend the Visual accessibility:
We've documented 2 accessibility features for Audio in Butter Royale which deal with how you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately. This enables you to select your preference as well as ensure critical game sounds aren't obscured by other audio.
Play Without Hearing: No audio cues are necessary to play the game well.
If you want to play Butter Royale, but it doesn't offer the Audio accessibility features you require, these similar games extend the Audio accessibility:
We've documented 1 accessibility feature for Communication in Butter Royale which deals with how you can communicate with other players in the game and what options are available to customise and control this interaction.
Ping Communication: Send quick preset messages to teammates as safer alternative to open communication.
If you want to play Butter Royale, but it doesn't offer the Communication accessibility features you require, these similar games extend the Communication accessibility:
In addition to the accessibility features provided in the game, you can also use system-wide accessibility settings:
iOS
iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games.
Read more about system accessibility settings.
Accessibility Report supported by VSC Rating Board, PlayabilityInitiative and accessibility contributors Andy Robertson