Ambition: A Minuet in Power is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Ambition: A Minuet in Power in the following lists:
Video games where you adventure into a harsh setting, try your hardest to survive and slowly develop your abilities but then inevitably die are often called Rogue-likes. This is because one of the first games that offered this style of play was called Rogue.
These are interesting games for families, not only because their difficult nature leads to shorter sessions, but also because they foster perseverance and coping with losing. After dying you are sent back to some sort of central village where you can choose upgrades for your next attempt. The incentive to play again once you have been killed is usually that you start with some more equipment or skills.
In this way, by belligerence and a slowly learned understanding of how the game world works and how best to survive, you incrementally get a bit further each time you play. Here are some really good roguelike games for families:
Video games are usually thought to be about fighting, shooting and adrenaline. As regular readers will know, there are video games about everything. Recently I've been noticing games that combine the stewardship of the land and the nurturing of resources.
These games, like
Animal Crossing, present an "ambience of bucolic" and a "reassuring mix of the pastoral and the industrial," wrote
Simon Parkin recently. They offer an escape to simpler times, that provides meaningful work along with the possibility of also working at friendships.
The games collected in this list each offer the chance to escape and absorb yourself tending to a plot of land and nurturing often surprisingly moving relationships. Whether you are diligently cleaning someone's empty flat as in
Sunset, setting up a farm after retiring from your adventures in
Littlewood, reconnecting with grown-up children in
The Stillness of The Wind, nurturing a musical garden in
Mutazione, establishing a coffee shop in
Coffee Talk or even eeking out provisions while you care for children in
This War Of Mine all these games have something to tend to and people to get to know while you do it.
Video games usually let us step into the role of the hero. Sometimes our heroics result in many henchmen or even innocent bystanders getting killed. But our hearts are thought to be in the right place.
The games on this list, however, are all great examples of where you intentionally ruin other people's days. Whether that's playing the blood sucking alien in
Carrion or just stealing, breaking and hiding things in
Untitled Goose Game it's both intriguing and entertaining to not play by the usual moral rules of the game.
Then there are games where you think you are doing things for the right reason but this turns out not to be the case, like
Braid or
Spec Ops The Line. Or games where the slow drip of doubt builds until you regret your actions, like
Shadow of the Colossus.
While many games include characters to interact with, some are specifically designed to make relationships a central element. Whether this is during the rounds of a puzzle game amidst a zombie outbreak or as we race cars around a circuit, they can offer a unique way to think deeply about how we relate to each other and to the games people play.
In contrast to films or books, characters and relationships in video games need to be discovered by the player. Some of my favourite relational moments in games happen amidst other action. Often these other actions – whether shooting, puzzle-solving, or fetching and carrying – serve to underline the difficult, awkward and snatched nature of interpersonal interactions.
All games offer you agency. You can win or lose. You can complete them or stop at any time. But there are some games that offer a story that genuinely branches. Where you end up will be different from other players. This not only makes your actions really matter but also gives you a reason to play them again.
Setting aside games that evolve through simulation, or games where once you die it's game over, these branching narrative games tell a story that ends in a certain way because of the choices you made.
Being able to discern between reliable sources and unreliable sources of information is an important skill for children to develop. This starts with questions of trust and authority but then leads to decisions about how we use and share information ourselves.
We've worked with
Childnet International on this list of games that help children and young people experiment with what they should trust and the potential unintended consequences. Childnet International is an online safety charity working with others to help make the internet a great and safe place for children and young people. They believe that the internet is a wonderfully positive tool for children and young people. Childnet are also part of the UK Safer Internet Centre and organise Safer Internet Day in the UK every February.
Some of the games, like
Thousand Threads, either put them in a world where what people say and believe impacts the other characters. Other games, like
Headliner, put the player in charge of information so they can see the consequences first hand of its misuse. There are even games, like
Papers Please, that enable the player to police who is and isn't allowed access to information or even access to the country.
As Childnet write, "Critical Thinking is an important skill that we need in order to navigate the internet safely and find the latest news headlines or facts and information. With the amount of content that is online sometimes it’s quite easy to be reading something that is inaccurate without realising."
These games each provide different ways for players to develop critical thinking. They provide a space where trust and authority can be experienced first hand, and where the negative and positive consequences of how we handle these topics play out.
Video games often place you in positions of power, saving the world, righting the wrongs and bringing justice. Of course, real life isn't neat and tidy like that. There are many games where you are challenged to make
difficult decisions and some of those put you in situations without power, where the kindest thing to do is to lie.
Whether it's not telling Ellie the truth about her unique response to the infection so she can have a "normal" life in
The Last Of Us, lying about who's drugs they are to save a friend in
Life Is Strange, deciding not to be honest with friends to save their feelings and avoid confrontation in
Oxenfree or rearranging an old man's memory so he thinks he's made it to his dream in
To The Moon, telling lies is sometimes the right thing to do.
The games in this list challenge our neat conceptions of right and wrong. Playing them, we face the messiness of real-world justice and consider the power of withholding the truth. We might not always agree with the reasons or ethics, but we have a chance to revisit our values as we play.