Nuts is in These Lists
In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Nuts in the following lists:
While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.
Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.
We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day
curated by James Batchelor.
In this series, we are learning how different aspects of video games work by playing games that offer an easy introduction to this one concept. This is designed for people new to gaming, and aims to identify games with the least barriers. In this entry we are looking at Creative games
While all video games could be considered creative, as you are interacting to create the experience. Creative games focus on this aspect of play. You can make something new that remains in the game world, like a picture, character, arrangement of houses, landscape or even how nations are situated on the map.
Some Creative games let you make your own levels, characters, objects or even entire playable games to share with other players. When these creations are shared online they are called "User Generated Content". This content falls outside the PEGI/ESRB ratings and is worth noting for younger players.
Creative games come in many forms. Perhaps you can create your own Platform
levels. Or you could craft something new in an Open World
. There are Racing
games where you can design cars and circuits. There are Adventure
games that involve drawing and sculpting to progress.
It’s easy to assume that video games are all about building big cities or running successful economies. There are, however, many games that offer quite the reverse. These games encourage players to consider the impact of their actions on the environment, as well as their interconnectedness to the world in which they live.
The games in this list take inspiration from Alenda Chang’s Playing Nature book
. They offer a chance to consider play from an ecological perspective. As she quotes, “games of environmental responsibility animate our capacity to respond, to affect and be affected, to engage with others: other species, other people, and the otherness of our own planet.”
This might be how a game like Terra Nil
makes the land itself a character in the experience. Or it can be how a game like Eco
establishes the connection between your actions and the other aspects of the environment. Other games, like The Wandering Village
underline how our location in the world impacts on us and others. One family told us about Final Fantasy 7 Remake's
commentary on corporations and ecology. Then there are games of dire warning that let us step into a future where humanity is all but disconnected from the wider environment and hangs on just by a thread.
Other games let us experience our connection to the environment by adventuring in it. From getting lost in Shadow of the Colossus
to finding our way in Journey
, games underline the importance of the spaces in which we play. Experiences like Cloud Gardens
or Viva Pinata
extend this by using play to put us in charge of tending to the natural world. Games like Eastshade
or The Long Dark
invite us to linger in these places and gain an understanding that is crucial to our survival.
Like a good crime drama or whodunnit novel, solving mysteries and puzzles is a good way to engage in a story. However, rather than just watching these mysteries while someone else does the heavy lifting, these video games place you firmly in the role of the detective. Gathering statements, sifting evidence and making intelligent leaps of deduction requires care and attention. These investigations makes these games slower than others, but it’s worth the effort each time you find the correct conclusion and move the story on.
These games present you with a mysterious scenario to be solved. Whether with direct puzzles, locations to investigate or crime scenarios to deduce, they offer a unique, first-hand sleuthing challenge.
Family gaming has been a “thing” since I started writing about games around the time of the Wii. We all know about Minecraft
. However, these are just the tip of the iceberg of games perfectly poised for you to enjoy with your family.
We’ve worked with video game website Kotaku
and one of its writers, John Walker, who runs the Buried Treasure
site, to unearth some games you may have overlooked for your family. Kotaku (a made-up word combining "ko" meaning small and "otaku" meaning geek) has covered specialist video news since 2005. Buried Treasure exists to highlight great, interesting, bizarre or downright silly games that you’d otherwise likely miss.
This list highlights games you may have not discovered or considered as good for your family:
Weird: Games like Chuchel and Nuts offer a peculiar and intriguing way to discover an unusual world and story.
Collaboration: Games like Minecraft Dungeons, Ibb and Obb, Wilmot’s Warehouse and It Takes Two offer different ways to work together to progress by playing and talking together.
Mechanics: Games like Lonely Mountains Downhill and Boomerang X are experiences driven by learning intuitive controls. They are designed to let the player become one with the game, while also ensuring they are approachable for the newcomer.
Emotions: Games like Alba: A Wildlife Adventure and Rainbow Billy offer new ways to share the emotional landscape of characters. These head into identity territory at the player’s pace, without being heavy-handed.
False Start: Games like Vane or No Man’s Sky had a troubled initial release, but were either enhanced or fixed soon after. They are worth revisiting for the polished experience.
Older Rated: Games like Overboard or Spelunky 2 are rated higher in some territories because of gambling content. These are great games to play together as a family that you may have ruled out because of the ratings.
Impenetrable: Games like Sea of Thieves, Kingdom Two Crowns or Terraria can seem confusing and complex when you first start, but persevere and you discover expansive experiences that your family will love playing together.
The spaces and places that video games create are often designed with a particular interaction or way to progress through them. However, because games are open to the player, how you play, the direction you move and what you do in the game is up to you.
This means that you can often put video games to unusual uses. Photography is one aspect of this as Paul Buttle recently highlight on Twitter
. All modern video game consoles enable you to capture an image of the screen. At a rudimentary level this allows you to take pictures of your adventures. Beyond this, many games offer a Photo mode that allows you to freeze the action and take control of the camera -- even letting you control effects, depth of field and shutter speed in some cases.
This means you can take really beautiful and engaging pictures in the games you play. Some families have tasked their expert players with capturing a certain type of photograph as they play:
Portraiture - capture images of the people you meet.
Photojournalism - create a photo diary of the events of the game to be annotated later.
Fashion - document the different outfits and wardrobe styles your character chooses.
Sports - capture sporting moments, including not only players, but the crowd and coaches.
Still Life - capture the inanimate, mundane and overlooked elements that make the game world what it is.
Architectural - find ways to photograph the buildings in various states of build, decay and renewal.
Some examples of these projects include:
Games use the spaces they create to tell stories. Some games do this by locking you in a key moment where the time of day doesn't change. Other games let you explore and revisit places at different times of day.
These day-night cycles invite players to explore at different times not only to find different things to do but to see how different locations change visually and audibly at different times of day.
Some games, like The Long Dark
, do this to offer a different environmental challenge at night, when the sun is in and the cold wind really affects your character. Other games offer more unusual ways to tie in-game light levels to the real world, like Unmaze
that uses your smartphone's camera to determine how much light there is in the game.