112 Operator (Series) Review
Posted: 3 weeks ago.
You start out with control over a small part of one of eight European cities, and must manage your resources, such as fire trucks and police officers to respond to emergency calls, gradually gaining responsibility for more of the city. You engage with people via phone calls and select your response to the information you are given, be it a murder, wildfire or terrorist attack. Once you have completed the career element of the game, you can attempt the many challenges or replay the story on a higher difficulty.
The situations are based on real data for the area, adding a sense of realism, and the continual unfolding of events underscores the immediacy of your responses and the impact they will have, as well as the prevalent themes of responsibility, management and coping under pressure.
Players: This is a single player game.
The entire game is played on a map, which clearly displays what and where an emergency is, but some of the text is a similar colour to the background. Flashing lights are occasionally present. Important elements are outlined clearly with white, making them stand out from the background.
In emergency calls, all the dialogue is voiced, but some key information on the map is only displayed as text. None of the game's audio is necessary for play as it can all be displayed as text.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Select Difficulty: Select difficulty from a range of presets.
Adjustable Anytime: You can adjust the difficulty while playing.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
View Game Map: View a map of the game world during play, with points of interest and missions highlighted throughout entire game.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Extensive Complex Reading: Extensive reading required.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
One Motion Targeted: Play with touchscreen, tap and swipe or hold gesture.
Motion Controls Not Required: You don’t need motion controls to play the game.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Screen Shake: No screen shake effect or this can be disabled.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Motion sickness friendly: Option to reduce motion sickness (motion blur, depth of field, field of vision).
Turn Off Blood: Reduce or disable graphic content of blood and gore.
Turn Off Dismemberment: Disable graphic depiction of dismembered bodies and corpses.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Play Without Hearing: No audio cues are necessary to play the game well
Android has accessibility settings including ways to navigate and interact, although not all games support this. Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
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