A Fold Apart

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Posted: 7 months ago, last updated 3 weeks ago.

Author: Andy Robertson.

Overview

A puzzle game that explores the emotional rollercoaster of a long-distance relationship — in a world of folding paper. After career choices force them along separate paths, a Teacher and Architect vow to make their long-distance relationship work at any cost. Choose the gender of both characters and experience both sides of their story as the couple navigates the complexities of (mis)communication and the emotional ups and downs that physical separation brings. By flipping, folding and unfolding the paper puzzles in their handcrafted worlds, you can help the couple overcome the emotional barriers of their relationship and reunite.

With each puzzle solved, you help Alex and Sam navigate their long-distance relationship and share the experience of living apart from someone you love.

The emotion in the story combines with your choices of wording in their conversation and speech boxes that indicate both emotion as well as words. This, combined with the picture book feel make it a great game to get children engaged with reading.

Details

Release date: April 2020

Platforms: Nintendo Switch, PC, PlayStation 4, Xbox One and iOS Apple Arcade.

Genres: Platform.

 

Tips

Commitment

Duration: This game will take between 4 hours and 5 hours to complete.
 
Players: This is a single player game.

Costs

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Subscription: This game is free to play on iOS with Apple Arcade subscription. You can't play this on iOS without Apple Arcade.

Age Ratings

This game has been rated PEGI 3+.


This game has been rated ESRB EVERYONE.

Accessibility

The shortcut for resetting a puzzle in the middle of play asks you to hold a button but this can be achieved without holding a button via the pause menu. The only other thing that asks for a hold is skipping cutscenes but that is optional. You need to hold the sticks in a direction to walk on the console and PC versions. Mobile has tap-to-walk controls.
Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times.

Assistance

View Control Mapping: You can view a map of controls during play.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Moderate Reading: Moderate reading required.

Text Visibility

Large Clear Text: Text is large and clear, or can be adjusted to be.

High Text Contrast: Text colour contrasts to background.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Speaker Indicator and their Tone: Captions indicate who is speaking and their tone.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Multiple Buttons & Single Stick: Can play with multiple buttons and a stick.

Mouse and Keys: Can play with mouse and multiple keys.

Two Motions Targeted: Play with touchscreen, two simultaneous taps, swipes or hold gesture.

Remap Buttons: Re-map all buttons/keys.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Visual Cues for Audio Events: Text or other visual indicators of audio events.

System Settings

Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative


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Similar Games

The following games are like A Fold Apart. They address a similar topic or offer a similar way to play. They are good options to play next and also good alternatives to A Fold Apart for younger age ratings.

A Fold Apart is in These Lists

In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to A Fold Apart in the following lists:

Walk in Someone Else's Shoes

While many games include characters to interact with, some are specifically designed to make relationships a central element. Whether this is during the rounds of a puzzle game amidst a zombie outbreak or as we race cars around a circuit, they can offer a unique way to think deeply about how we relate to each other and to the games people play.
In contrast to films or books, characters and relationships in video games need to be discovered by the player. Some of my favourite relational moments in games happen amidst other action. Often these other actions – whether shooting, puzzle-solving, or fetching and carrying – serve to underline the difficult, awkward and snatched nature of interpersonal interactions.
 

Commit No Violence

While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.

Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.

We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day curated by James Batchelor.
 

Free with Apple Arcade

These games are free to play on iOS if you have an Apple Arcade subscription. These games have been supported by Apple, are all family appropriate, have no in-app purchases and be played on or offline and let you jump from iPhone to iPad. One subscription can be used for up to six family members.
 

Get Children Reading

Image 221We have partnered with the National Literacy Trust to create this resource of video games that encourage and enable reading and writing skills.

The National Literacy Trust is a charity dedicated to improving the reading, writing, speaking and listening skills of children and young people who need it most, giving them the best possible chance of success in school, work and life.

Video games have significant benefits for children who are reluctant or struggling readers. They give them access to stories through interaction and world building which they may not have been able to read in print. Video games also have benefits for families where parents may not be confident readers, meaning that sharing stories as a family is still accessible to all. The rise of video games on smartphones and tablets, as well as more affordable game consoles has made the sharing of interactive stories easier.

Image 222There are different ways that video games create this kind of collateral reading and aid literacy:
  • Reading In Games: Video games offer all sorts of reading at all levels. This can be from simple narrative in a game like Florence to dialogue in a game like Mutazione or even just identifying useful items and game mechanics with in-game descriptions in a game like Zelda Breath of the Wild. Then there are games like Thousand Threads that help players think about the power and the consequence of words.
  • Reading Around Games: Video games create worlds that often spawn secondary texts. This can be official novels that expand the world or guide books that offer instructions and help. Knights and Bikes, for example, has spin off books, a cartoon series and recipes to read.
  • Routes Into Books: Many popular book series, such as Beast Quest, offer a range of video games as an easy first step into those worlds that lead to then reading the books themselves.
  • Communication Around Games: As well as reading, games encourage all sorts of creative output. This can be to contribute to the many online forums and message boards to talk about the game. This can also be to write fan-fiction after being inspired about a game world or character. The Sims, for example, has an avid community writing and creating all kinds of content online.

 
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