A Way Out Review
Posted: A year ago, last updated 9 days ago.
The game unfolds simultaneously during both narrative and action sections, in split-screen display reminiscent of the TV show 24. The progress ebbs and flows between the two players. Sometimes you are acting together to foil a guard or at others, one of you is doing something while the other is watching a narrative scene.
One way or another you need to cooperate to progress, and each situation can be approached differently, with both characters taking different roles. In one example, Vincent needs to distract a nurse and guard, so Leo can find a chisel needed to aid their escape. What's nice is the fluidity in these roles that can be switched between them on subsequent playthroughs.
Players: You can play with 2 players in the same room and up to 2 players online. There is no single-player option. For online-play, you are paired up with other players at the same stage in the game.
Cross-Play: You can't play with people on different platforms. However, unusually, you can invite another player to join you without them owning the game themselves (as long as they have Xbox Live or PlayStation Plus).
Rated PEGI 18 with violence against vulnerable and defenceless human characters and the use of sexual expletives. The examiner expands on the rating: There is a scene in the game in which a human character is tied to a chair on a rooftop. The player must torture this character for information using a variety of different objects. The character can also be kicked from the rooftop. The game also contains use of the word “*!@?*” and its derivatives.
ESRB rated this MATURE 17+ with blood, intense violence, nudity, sexual content, strong language.
Users Interact: The game enables players to interact and communicate with each other, so may expose players to language usually associated with older rated games.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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