Adventures With Anxiety Review
Posted: 8 months ago, last updated 2 weeks ago.
You can play it right in any web browser on any device. It follows the narrative of the young person as they navigate a day at school, parties and other social settings. Play is light touch as you choose different ways to interact with them. These interactions come in the form of battles where you try and wear them down enough to "win" the round.
Each chapter has two different endings based on your choices and calls back to themes you have highlighted as the narrative develops. It's a simple experience that shares what it's like to suffer from anxiety as well as some of the games we play in our heads.
It's an unusual way to engage in the topic of anxiety for older teenagers, and creates a context for nuanced self-reflection and conversations on the topic. The developer created some additional resources to support the game as well.
Players: This is a single player game.
Not yet rated officially. Parents should note that the developer says the game includes "alcohol abuse, sexuality and a lot of swearing". This is always in context to further a realistic understanding of mental health.
At the end of the game, your choices are used to then reflect on these issues with some practical advice and options for action suggested.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Adjust Speed: Adjust the overall speed of the game, or rewind play for a second attempt, to ease reaction times.
Save Anytime: The game automatically saves progress or you can save any time, and not lose progress.
View Control Mapping: You can view a map of controls during play.
Assistance When Stuck: The game notices if you get stuck and provides assistance, such as skipping levels, hints or tutorials.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator and their Tone: Captions indicate who is speaking and their tone.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
One Tap Targeted: Play with touchscreen, tap in specific locations.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
High Contrast Mode: You can adjust the contrast of the game to be high-contrast, or the game already has high contrast visuals.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
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