Posted: 6 weeks ago.
Author: Andy Robertson.
It's a game played entirely with audio recordings. You choose the station and can record, rewind and broadcast snippets of radio shows to expose the hosts. Along the way take on conspiracy theorists, politicians, underground activists - and a dog.
This sharing of information changes what happens in the 3 minute loop of the game and the people who are living their lives over and over in it. In this way you hear their personal stories evolve, in a world that seems to stand still.
With professional radio talent and a diverse cast of 20+ voice performers the game is more than a novelty, but a new and engaging way to consider life, choices and how to get the world to pay attention to what's important. This grows into a nuanced and unusual look at fake news, not least because it is the player themselves who have the task of shaping the headlines and available information.
Some can find the narrative arc of the story to resolve overly quickly, but it's the unusual perspective on a pertinent topic that this game can be most enjoyed for. In fact, the abrupt ending is (perhaps) part of the subversive take on truth and who controls the stories we believe.
Rating: PEGI 12+, ESRB TEEN
Release Date: 16/05/2019
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
View Control Mapping: You can view a map of controls during play.
Practice Area: You can practice freely without opponents or time pressures.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
High Text Contrast: Text colour contrasts to background.
Speaker Indicator, their Tone and Environment Sounds: Captions indicate who is speaking and their tone, game sound and music.
All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.
Menus are Voiced: All of the game menus can be narrated for easier navigation.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Keyboard Alone: Can play with just the keyboard.
Touchscreen controls for this game are:
One Tap Anywhere: Play with touchscreen, tap anywhere.
One Motion Targeted: Play with touchscreen, tap and swipe or hold gesture.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Play Without Sight: The game can be played without visuals.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Android has accessibility settings including ways to navigate and interact, although not all games support this. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.
The following games are like Alt-Frequencies. They address a similar topic or offer a similar way to play. They are good options to play next and also good alternatives to Alt-Frequencies for younger age ratings.
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