Alto’s Adventure (Series)

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Posted: 7 months ago, last updated yesterday.

Author: Andy Robertson.

OverviewOverview

Descend beautiful mountains, dunes and canyons on a snowboarding journey full of serenity and secrets. All you have to worry about is tapping to jump to avoid chasms, rockfall and other hazards. It’s simple and moreish due to the stunning landscapes and to a feeling of flow as you charge down the mountain, but there’s real skill to doing it well. Alto’s Adventure is a good first sports game because it’s simple to control but requires a deep understanding to master.

Alto's Odyssey follows up to Alto's Adventure that extends the beautiful snowboarding down mountain descents, dunes and canyons. This time there are hot-air balloons, moving grind rails, swirling wind vortexes, rushing water and wall riding. New dynamic lighting and weather effects like sandstorms and shooting stars add to the visuals.

Both Alto's Adventure and Alto's Odyssey are available in The Alto Collection on Xbox, PlayStation 4 on August 13th, and soon on Nintendo Switch.

DetailsDetails

Release Date: February 2015, updated in 2018

Platforms: Android, Mac, Nintendo Switch, PC, PlayStation 4, Xbox One and iOS.

Genres: Action, Platform and Racing.

 

CommitmentCommitment

Duration: It takes between 1 minute and 20 minutes to play a round of this game. Sometimes you die in a few seconds, but a good run can take longer.
 
Players: This is a single player game.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

This game has been rated PEGI 3+.


This game has been rated ESRB EVERYONE.

AccessibilityAccessibility

The game requires precise timing skills for when you tap to jump and how long you hold the screen to achieve flips. It gets harder the longer you stay alive on each run. You can replay tutorials at any point via menu.

There is no reading in the main game, but a lot of small text over backgrounds in the Workshop upgrade area and Your Score area. Menus are clearer text. The player character is particularly small. You can earn different characters, some of which are more visible, but these are not all available from the start. There are audio cues for your speed, jumps and power-ups, but not for upcoming visual hazards.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Assistance

Practice Area: You can practice freely without opponents or time pressures.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Simple Minimal Reading: Minimal reading is required.

High Text Contrast: Text colour contrasts to background.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

1 Button: Can play with single button.

Mouse And Keyboard

Keyboard Alone: Can play with just the keyboard.

Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.

One Tap Anywhere: Play with touchscreen, tap anywhere.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

Android has accessibility settings including ways to navigate and interact, although not all games support this. Nintendo Switch has some built-in features, including a lockable zoom, that can be used on all games. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson


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Similar Games

The following games are like Alto’s Adventure. They address a similar topic or offer a similar way to play. They are good options to play next and also good alternatives to Alto’s Adventure for younger age ratings.

Alto’s Adventure is in These Lists

In addition to the similar games listed above, which have been linked to this game specifically in the database, you may find games with a similar theme to Alto’s Adventure in the following lists:

Your First Video Game

These games are perfect if you’ve never played one before, opening the door to the gaming world for non-gaming parents and carers. They are short, straightforward and easy to understand, so you don’t need to commit hours to learn to play them, and they are played on technology you probably already have in your pocket or in your home. They address mature themes such as love, hope, power, homelessness and even traffic planning by inviting you to interact and play a part in these worlds and stories.

We've found that it's not just parents who have enjoyed the way these games let them in on the world of gaming, but grandparents, uncles and aunts. In fact it's a great list for anyone who's never played a game and wants to know what all the fuss is about.
 

Find Calm From The Storm

These games offer ways to consciously step outside the day's stresses and pressures to create space for self-care. This may be to distract yourself with calming unpressured tasks or to visit a world that is tranquil and relaxing or maybe just spend time reflecting on your emotions in a safe space.
 

Commit No Violence

While a significant portion of video games focus on combat and competition, these titles offer a less aggressive way to progress and win. None of these games enable or require the player to cause harm to another living thing -- even Mario's merciless campaign to stomp on every Goomba he meets bars him from this list. Or then there's catching and selling fish in Animal Crossing that rule that one out.

Many of them are aimed at children and families, but you'll be surprised how many explore deeper, more mature themes in their narratives, or require just as much skill as a fast-paced first-person shooter. This means there's plenty of offer for parents who might lack the reflexes (or interest) to survive a round of Fortnite.

We've focused on the games you might not expect to be played non-violently here, but you can find the full list at Non-Violent Games Of the Day curated by James Batchelor.
 

Interpret Deeper Meaning

Image 159The games in this list have been the subject of a series of articles I have written about video games and faith. Firstly, from 2013-2015 for ThirdWay magazine, and more recently for Youth and Children's Work (YCW) magazine.

These are two publications for Christian audiences, that have invited me to shed light on what a range of video games might mean for those communities. I aim to make connections with faith, the bible and the experience of these video games. This is one way to interpret them which of course invites further and possibly counter interpretations from other perspectives.

YCW articles:
Firewatch | Everything | Bury Me My Love | Abzu | Wilmot's Warehouse

Thirdway Articles:
Proteus | Joust | Uncharted 3 | Alan Wake | This War of Mine | Journey | Limbo | Spaceteam | A Dark Room | Altos Adventure | A Year Walk | Bioshock Infinite | The Last of Us | Disney Infinity | Everybody's Gone to the Rapture | That Dragon Cancer | Spec Ops The Line | Papo and Yo
 

One Button Games

The games here can be played with a single button. Although ranging in difficulty they are a good place to start for those needing simpler controls.

It should be noted that many of these games need to be started with more than one button. Some are played by tapping at a fixed point on a touchscreen.

For those needing alternative access there are many possibilities with an accessibility switch. These "switches" come in many shapes and sizes including jumbo buttons, super-sensitive finger switches and sound sensors. In some cases, the spacebar or a Bluetooth keyboard can work just fine. If the player can activate the control and if it can be connected to the games machine, then one-button play becomes a possibility.

This list was compiled with the help of Barrie Ellis, who runs One Switch. On that site you can find equipment to enable a far wider range of games to be played by accessibility switch users. OneSwitch also supports a range of other accessible gaming solutions.
 

Persevere After Losing

Video games where you adventure into a harsh setting, try your hardest to survive and slowly develop your abilities but then inevitably die are often called Rogue-likes. This is because one of the first games that offered this style of play was called Rogue.

These are interesting games for families, not only because their difficult nature leads to shorter sessions, but also because they foster perseverance and coping with losing. After dying you are sent back to some sort of central village where you can choose upgrades for your next attempt. The incentive to play again once you have been killed is usually that you start with some more equipment or skills.

In this way, by belligerence and a slowly learned understanding of how the game world works and how best to survive, you incrementally get a bit further each time you play. Here are some really good roguelike games for families:
 

Video Game Projects with Checkpoint Kids Magazine

These are games featured in Checkpoint Kids magazine, where there are creative and learning projects that expand the play in educational directions.

Checkpoint Kids is a magazine about video games for kids by kids. In each issue you’ll find activities, challenges and tasks to complete to help you and your kids understand the importance of gaming.

Checkpoint Kids has teamed up with schools across the country to help them identify gaming as a tool for literacy, creativity and social connection. Working with these schools the magazine is in a unique position provide informative supported by teachers teaching core subjects.

To access Checkpoint Kids activities download the magazine on any mobile device, tablet or access it through your browser, create a free log-in for PocketMags:
 
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