As Dusk Falls Review
Posted: 7 months ago, last updated 4 weeks ago.
You choose how characters interact and talk to each other and the choices they make. It's made from some of the team behind Detroit: Become Human and reflects similar aspects in story telling. Ultimately, these decisions have an impact on the future of the story and shape what happens.
The game has a visual style similar to Heaven's vault, which resembles a stop-motion graphic novel but in a cinematic animated world. All dialogue is spoke and builds a mature narrative. With very few games like this its a new and unique style that may develop in the future of popular narrative games.
It's a story that starts in the middle and then spirals out to encompass multiple points of view over a thirty year span. It explores the past, present and future of a single dramatic night. It asks questions about the influence of a toxic, but loving, family. Questions our power to really start over by moving home or changing jobs. And offers a chance to reflect on overcoming the past.
No ratings available for this game.
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games. Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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