Assassin's Creed Discovery Tour Review
Posted: A year ago, last updated 6 weeks ago.
Discovery Tour Ancient Egypt lets you explore the world of Egypt free of conflict, or gameplay constraints. As you roam freely in the beautiful world of Ptolemaic Egypt you find information about its life, habits and customs by yourself, or let historians and Egyptologists guide you on one of the 75 available historical tours they have curated.
Discovery Tour Ancient Greece lets players explore the world of Ancient Greece through guided tours curated by historians and classical experts. Discover Ancient Greece’s history as the game’s world evolves into a virtual museum. It includes 30 tours, led by 5 different guide characters - each covering a different theme (Philosophy, Architecture, Daily Life, War, Mythology). You can free-roam the entire map, and by taking tours and visiting sites you unlock more avatars and mounts.
Discovery Tour Valhalla is set in Britain and Norway, around 870 AD.
What’s great about this educational element is that you can still run, climb, jump, ride and fly around the Assassin’s Creed world, only without any danger of violence.
This game has been rated ESRB EVERYONE 10+.
Discovery Tour Ancient Greece is rated PEGI 7, but Discovery Tour Egypt is rated PEGI 12 for images likely to cause revulsion. Whilst on a tour, the player can deviate from the ‘guided’ path and explore the surrounding area, this gives the player an opportunity to zoom in and focus on, in the case of mummification, the process of removing the internal organs of a dead Pharaoh. The act of removal is shown in some details the organs with blood dripping from the Priest’s hands.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
View Control Mapping: You can view a map of controls during play.
Assistance With Direction: Indication of where to go next with arrows, cookie trail and the like.
View Game Map: View a map of the game world during play, with points of interest and missions highlighted throughout entire game.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
Large Clear Text: Text is large and clear, or can be adjusted to be.
Some spoken content has subtitles: Some spoken content has subtitles.
Some Dialogue is Voiced: Some of the game dialogue and narrative is voice acted.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks.
Mouse And Keyboard
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
Mouse and Keys: Can play with mouse and multiple keys.
Mouse and Controller: Can play with mouse and controller simultaneously.
Motion Controls Not Required: You don’t need motion controls to play the game.
You can customise the controls for the game as follows:
Remap Buttons: Re-map all buttons/keys.
Swap Sticks: Swap the sticks over.
Remap Mouse and Keyboard: Remap mouse and keyboard.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
Vibration Optional: Controller vibration not used in the game or you can disable it.
Adjust Mouse/Stick Sensitivity: Adjust how sensitive mouse/stick controls are.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Audio Cues for Visual Events
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Audio Depiction of Event Location: Indication with stereo audio of where directional events are on the screen for things like damage, footsteps, environmental elements or way-finding.
Turn Off Blood: Reduce or disable graphic content of blood and gore.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Balance Audio Levels: Set music and game sound effects separately.
Play Without Hearing: No audio cues are necessary to play the game well
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. PlayStation 4 has a range of accessibility settings. Some are system only, some work in games (invert colours and button mapping). Xbox One has a system features, the excellent co-pilot share controls mode and adaptive controller support for all games... read more about system accessibility settings.
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