Assassin's Creed Revelations Review
Posted: 9 months ago, last updated 3 weeks ago.
You play Altaïr Ibn-La'Ahad in 12th and 13th century Masyaf, and Ezio Auditore da Firenze in 16th century Constantinople. The game mainly follows Ezio's journey to unlock the secret of Altaïr's vault in Masyaf. It creates an open world Constantinople, Rhodes, Masyaf and Cappadocia. Constantinople is the largest and split in the four districts Constantine, Bayezid, Imperial, and Galata.
Like other games in the series gameplay focuses on a stealth, exploration and combat. You can hide from enemies not only in grass and bushes, but can pull down their hood and slip into crowds to use them as cover. The main protagonist, Ezio, can use the hook-blade to access zip-lines across the environments. The hook-blade is one of the new features introduced in Revelations. You can also use different bombs for tactical advantages.
Expanded in this game is the task of seizing districts of the city from the Templars. Like in Brotherhood, the Templars will send reinforcements to recapture districts, which Ezio must defend in a tactical "tower defence" sub-game.
Assassin's Creed Revelations
Additional in-game purchases are offered for items that enhance the experience. A remastered version available for Xbox One and PlayStation 4 as The Ezio Collection:
- Assassin’s Creed II – Ezio’s saga begins as you fight and explore the open world of the Italian Renaissance in an era of art, riches, and murderous conspiracy.
- Assassin’s Creed Brotherhood – Journey into Italy’s greatest city, Rome, the centre of power, greed, and corruption, as Ezio takes leadership of the entire Brotherhood of Assassins.
- Assassin’s Creed Revelations – Two Assassins, one destiny. Embark on Ezio’s final adventure as he walks in the footsteps of his great mentor, Altaïr, on a journey of discovery and revelation in 16th-century Constantinople and the heart of the Ottoman Empire.
When in combat only the enemy you are focused on will be highlighted and glowing. Other enemies will have a small health bar that flashes when that enemy is going to attack. Enemies not in combat will have an icon indicating if they see you.
Objects that can be interacted with will be highlighted. Similarly, the path for some missions will have distinct indicators of where to go in the game world and on the minimap. There is no distinct indicator of what world elements can be traversed while free running.
Our Assassin's Creed Revelations Accessibility Report documents 15 accessibility features:
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