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Before Your Eyes Review

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Posted: 2 weeks ago, last updated 3 days ago.

Author: Ellen Robertson, @GeekDadGamer and Jo Robertson.

OverviewOverview

Before Your Eyes is a narrative game you play with a webcam. It detects each time you blink and advances the story. In this way you work through different scenes from your life, looking around with the mouse and choosing interactions by blinking. It uses this unusual way to play to intimately involve you in an emotional journey about the impossible expectations we place on ourselves and the regrets we carry with us.

Before Your Eyes begins on a desolate sea with a captain taking you to be judged. You're then instructed to 'remember' your life before you reached this place. When remembering, you blink to progress a memory or to move on to the next, but eventually the captain believes you aren’t showing him everything from your life and forces you to uncover suppressed and uncomfortable memories.

Before Your Eyes explores the unforgiving pace of life, as there are no opportunities to go back to a moment if you accidentally blink. The uncertainty of how much time you blink forward (ranging anywhere in between 5 seconds to 5 years) keeps you on your toes and makes for an unpredictable and emotive game.

DetailsGame Details

Expected Rating:

Release Date: 08/04/2021

Platforms: PC

Genres: Narrative

Developer: @Goodbye__World_

CommitmentCommitment

Duration: This game will take between 1 and a half hours and 105 minutes to complete.
 
Players: This is a single player game.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

This game has not yet been rated, but we anticipate it is likely to be rated PEGI 12+.


This game has not yet been rated, but we anticipate it is likely to be rated ESRB EVERYONE 10+.

 

It's a game that deals with grief and death. There is a little blood but not in relation to human characters. There's a scene where wine is discussed and glasses are raised in a toast. The game includes the word 'hell'.

AccessibilityAccessibility

The only time limit is how long you can stop yourself blinking. The game saves via checkpoints for each chapter. You can opt to use mouse clicks rather than a web-camera.

Difficulty

How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.

Cognitive Pressure

Reaction-time Not Critical: Individual game actions don’t need quick reactions.

Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.

Tutorials: There are helpful tutorials, instructions and tips.

Reading

How much reading or listening comprehension is required, and how accessible this is.

Moderate Reading: Moderate reading required.

High Text Contrast: Text colour contrasts to background.

Subtitles

Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.

Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.

Captions

Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.

Speaker Indicator, their Tone and Environment Sounds: Captions indicate who is speaking and their tone, game sound and music.

All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.

Motion Camera Optional: You can use a camera controller like Kinect or PlayStation Camera.

Button Combinations

Specific button operation required to play

Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.

Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.

No Simultaneous Buttons: Only one button or key required at a time, in addition to direction.

Vibration Optional: Controller vibration not used in the game or you can disable it.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Visibility

Bright Colourful Palette: Game uses bright colours and is generally high contrast.

Large Game Elements: Game characters and other elements are large and distinguishable.

Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.

Visual Distractions

No Flashes: No flashing strobe effects or you can disable them.

No Screen Shake: No screen shake effect or this can be disabled.

No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Visual Cues for Audio Events: Text or other visual indicators of audio events.

Play Without Hearing: No audio cues are necessary to play the game well

System Settings

Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: @GeekDadGamer


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Games Like Before Your Eyes

Our experts have hand-picked the following similar games for you. These offer a similar way to play to Before Your Eyes or are games with a similar theme or topic. These are good alternative games to Before Your Eyes, or are a younger rated alternative for players not ready for PEGI 12+ or ESRB EVERYONE 10+ games.

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Image 242 Image 243 Thank you for using our resource, supported by AskAboutGames, ParentZone and PlayAbility Initiative. We are editorially independent, written by parents for parents, but welcome sponsorship, partnership and suggestions. Email our editor for details on these opportunities.

The information on this database is designed to support and complement the in-depth discussion and advice about video game "addiction", violence, spending and online safety in the Taming Gaming book. If you have any concerns or questions in these areas, email our editor who is quick to respond or can arrange for a one-to-one conversation.

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