Before Your Eyes Review
Posted: 2 weeks ago, last updated 3 days ago.
Before Your Eyes begins on a desolate sea with a captain taking you to be judged. You're then instructed to 'remember' your life before you reached this place. When remembering, you blink to progress a memory or to move on to the next, but eventually the captain believes you aren’t showing him everything from your life and forces you to uncover suppressed and uncomfortable memories.
Before Your Eyes explores the unforgiving pace of life, as there are no opportunities to go back to a moment if you accidentally blink. The uncertainty of how much time you blink forward (ranging anywhere in between 5 seconds to 5 years) keeps you on your toes and makes for an unpredictable and emotive game.
View our choice of games like Before Your Eyes. This game is good if you want to:
This game has not yet been rated, but we anticipate it is likely to be rated PEGI 12+.
This game has not yet been rated, but we anticipate it is likely to be rated ESRB EVERYONE 10+.
It's a game that deals with grief and death. There is a little blood but not in relation to human characters. There's a scene where wine is discussed and glasses are raised in a toast. The game includes the word 'hell'.
How you can adjust the challenge of play, and assistance the game offers when you fail or get stuck.
Reaction-time Not Critical: Individual game actions don’t need quick reactions.
Low Pressure: Game tasks aren’t time-limited or with a high emphasis on performance. Or there is a low pressure play-mode available.
Tutorials: There are helpful tutorials, instructions and tips.
How much reading or listening comprehension is required, and how accessible this is.
Moderate Reading: Moderate reading required.
High Text Contrast: Text colour contrasts to background.
Large Clear Subtitles: Subtitles are large and clear, or can be adjusted to be.
Any spoken content has subtitles: All spoken content has subtitles, or there is no speech in the game.
Speaker Indicator: Captions or icons and speech bubbles indicate who is speaking.
Speaker Indicator, their Tone and Environment Sounds: Captions indicate who is speaking and their tone, game sound and music.
All Dialogue is Voiced: All of the game dialogue and narrative can be voiced.
How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.
Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.
Motion Camera Optional: You can use a camera controller like Kinect or PlayStation Camera.
Specific button operation required to play
Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.
Rapid Pressing Optional: Quick, repeated button pressing not required or can be skipped or disabled.
No Simultaneous Buttons: Only one button or key required at a time, in addition to direction.
Vibration Optional: Controller vibration not used in the game or you can disable it.
How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.
Bright Colourful Palette: Game uses bright colours and is generally high contrast.
Large Game Elements: Game characters and other elements are large and distinguishable.
Outline Interactive Elements: Characters, platforms and enemies can be outlined for visibility.
No Flashes: No flashing strobe effects or you can disable them.
No Screen Shake: No screen shake effect or this can be disabled.
No Busy Backgrounds: No distracting backgrounds or you can make them static or blank.
Audio Cues for Visual Events: Audio is provided to indicate visual events.
Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.
Clear Interface: The game navigation, maps and information are clear to read, large or adjustable.
How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.
Visual Cues for Audio Events: Text or other visual indicators of audio events.
Play Without Hearing: No audio cues are necessary to play the game well
Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators... read more about system accessibility settings.
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