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Call of the Sea Review

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Posted: 11 months ago, last updated 6 weeks ago.

Author: @GeekDadGamer, Jo Robertson and Ben Kendall.


Call of the Sea is a narrative adventure set in the 1930s. You explore an island in the Southern Pacific to find your missing husband. As you do you discover what happened and revisit memories of being there before.

Unlike many adventures, there is no combat. Instead, progress is through solving situational puzzles. Taking inspiration from games like Firewatch, Myst, Soma, and Subnautica, The Call of the Sea invites you to step into someone else's shoes. "Call of the Sea isn't a descent into madness but a rise to sanity," said the developer.

While you explore the tropical island, what becomes apparent is that this is a much about our female protagonist as it is about any external mystery. Investigate the clues left by a previous voyage, piece together what happened, and solve a variety of clever puzzles. The result is a branching story with different endings depending on your choices and interactions.

DetailsGame Details

Content Rating: PEGI 7

Release Date: 12/08/2020

Platforms: PC, Xbox One and Xbox Series X|S

Genres: Adventure, Narrative and Point-and-Click

Accessibility: 24 features

Developer: Out Blue Games (@OutBlueGames)


Duration: This game will take between 7 hours and 8 hours to complete.
Players: This is a single player game.


Call of the Sea usually costs £16.74.

Call of the Sea

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

Content Rating

This game has been rated PEGI 7.


The game doesn't have adjustable difficulty and is at times extremely difficult to the point of being overwhelming. Each level is more difficult than the last, and several of the code-cracking levels can be especially frustrating, especially for new players.

With many of the puzzles, lots of the information is displayed as text. While it contrasts well (either black on white or white on black), it isn't particularly large and can't be adjusted. Additionally, much of it is written in a cursive, handwritten style that can make it hard to read. The subtitles, while not in this cursive font, are overlaid directly over the gameplay, so they can be difficult to read if they are a similar colour to your current location (ie. white sand).

The island is bright and high contrast, and its cartoon style allows each item to be easily distinguishable from others. Some interactive items are highlighted with small white dots or lights, especially in the opening sections of the game. When in a puzzle, the background is static, or you are zoomed in so only the puzzle is visible.
Our Call of the Sea Accessibility Report documents 24 accessibility features:

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