Canabalt Review

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Posted: 6 months ago, last updated 3 weeks ago.

Author: Andy Robertson.

OverviewOverview

Canabalt is a side-on running game where you press jump at the right time to keep a small character from falling off buildings or crashing into things. With minimalist visuals, you play the small suited man fleeing from an unknown threat. As the game begins, the player character jumps from the window of an office building onto the roof of a neighbouring building.

His running is automatic which just leaves it down to you to jump. As the game speeds up this gets increasingly difficult and relies on quick reflexes. There are no stages, so this is just a challenge for how long you can stay alive.

In 2013 the game was updated to include a female player character and the ability to compete with another player by tapping different sides of the screen.

DetailsDetails

Rating: PEGI 7+, ESRB EVERYONE

Release Date: 31/08/2009

Platforms: Android, PC, PlayStation Portable and iOS.

Genres: Action and Platform.

 

TipsTips

View our choice of games like Canabalt. This game is good if you want to:

CommitmentCommitment

Duration: It takes between 1 minute and 15 minutes to play a round of this game. It's possible to die almost straight away, but as you improve runs last longer.
 
Players: You can play with 2 players in the same room, but you can’t play it online.

CostsCosts

Does not offer in-game purchases, 'loot boxes' or 'battle/season passes'.

Age RatingsAge Ratings

Rated PEGI 7 with mild violence.

This game has been rated ESRB EVERYONE.

AccessibilityAccessibility

This is a hard game, although it does start quite slow. There are no difficulty settings. There is no reading required apart from the description of how you die. You can play the game with a single tap anywhere on the screen. Navigating menus requires tapping on specific parts of the screen. There are audio cues to warn of upcoming dangers that don't have matching visual counterparts.

You can remap keys and adjust audio levels on PC version.

Reading

How much reading or listening comprehension is required, and how accessible this is.

No Reading: No reading is required.

Controls

How you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.

1 Button: Can play with single button.

Mouse And Keyboard

Keyboard Alone: Can play with just the keyboard.

Mouse Alone: Can play with just the mouse/mouse button/mouse wheel.

One Tap Anywhere: Play with touchscreen, tap anywhere.

Remap Buttons: Re-map all buttons/keys.

Holding Down Buttons Optional: Holding down buttons not required or can be turned off or switched to toggling the action on and off.

Image

How you can adjust the visuals to suit your needs, and offer additional information if you can't hear the game.

Audio Cues for Visual Events: Audio is provided to indicate visual events.

Colourblind friendly: Game doesn’t rely on colour or can switch to colourblind friendly mode.

Audio

How you can adjust the audio of the game and whether audio cues compensate for aspects of the game that are hard to see.

Balance Audio Levels: Set music and game sound effects separately.

Visual Cues for Audio Events: Text or other visual indicators of audio events.

System Settings

Android has accessibility settings including ways to navigate and interact, although not all games support this. Windows has extensive accessibility features. Some, like colour correction, work with games. Lots of accessibility software can be used with PC games, from voice recognition to input device emulators. iOS has a very extensive suite of accessibility settings including ways to navigate with voice and comprehensive screen reading, though most of the features don't work with games... read more about system accessibility settings.

Supported by PlayabilityInitiative and accessibility contributors: Andy Robertson


 




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